2.02b (2024-12-29)
Changelog:
- Fixed the issue with Numbing Remedy being unavailable for use from the pouch menu in battle and also causing a glitch when used out of battle.
- Fixed a bug with stats loss\randomization from the lucky dice.
- Fixed the issue with the recruitable hunter in Rouen having increasingly negative stats (I'm not 100% sure that the issue is totally resolved - let me know if it continues to happen).
- Fixed several issues for game freezes in battle and in shop.
- Expanded the list of DIY crafts.
- Fixed the issue with Acrobat, Woodsman and Haggler civic talents sometimes being invisible during random character creation.
- Fixed a bunch of smaller issues. glitches and incorrect interactions.
2.02 (2024-12-27)
Changelog:
- Fixed the issue that made allies lose maximum HP after levelling up instead of gaining it.
- Fixed several issues that led to game freezing and crashing in combat (infinite loop errors).
- Fixed several visual issues (incorrect placement for Charles of Navarre model in some dialogues and the absence of attack animation for knight's warhammer).
- Fixed the issue with ending 24's achievement being unavailable.
- Fixed the issue with Cecilia not accepting Knight's Last Hope sword for her quest.
- Fixed a bunch of issues with allies' help in combat - now receiving items from them should not cause any more bugs or glitches.
- Allowed the player to continue gathering militia through sergeant even after the Windsor has been captured.
- Updated both localizations.
- Fixed a bunch of other small issues and incorrect interactions.
2.0 (2024-12-19)
Threads of Destiny DLC Update
1.09f1 (2024-03-01)
Heads Will Roll: Reforged version 1.09f1 GOG
Changelogs may contain spoilers.
Hi all,
Together with the DLC we are also releasing the much anticipated 1.09 patch that brings a ton of bugfixes, reworks and improvements to the game. It is by far the biggest patch the we have done.
The DLC brings a lot of new content including marriages with all the girls, new endings, expanded epilogues, new story events, boss fights, new achievements and much, much more! Be sure to check it out!
1.09f1 fixes:
- Fixed some critical bugs.
1.09 fixes:
- Equipped armor items can now be repaired without being taken off.
- Fixed yet another instance of 'olivia_time_left not defined' bug that caused Olivia's dagger to spawn among unrelated loot and subsequently broke the game, forcing the player back to Olivia's room.
- Fixed a rare bug that made the player base armor go below zero after unequipping a damaged armor item.
- Fixed a bug with incorrect equipment loss interaction during the quicksands event.
- Fixed an issue with incorrect visual hit chances for the spears' 'powerful thrust' attack.
- Fixed another issue that allowed an enemy to remove the helmet in combat more than once and gain additional stats.
- Fixed a series of bugs that made combat interface seometimes show incorrect images for player's equipped items.
- Fixed a bug with incorrect stats reset during manual character creation.
- Fixed a bunch of issues with system text being shown instead of player's squad members' proper names.
- Fixed a bug that made repairing squad members' armor and equipment cost zero money.
- Fixed an issue that made visiting a brothel give zero actual debuffs to the player despite the text saying that it did.
- Fixed a series of bugs that happened when player attempted to craft poisons through unorthodox recipes.
- Fixed an issue that prevented some types of poison from being handed over to the sergeant to complete his Hoggard quest.
- Fixed an issue that prevented certain random events from occuring.
- Fixed an incorrect interaction with the ornate cloak during the Man of God quest where it wouldn't disappear from inventory after being thrown.
- Fixed several minor bugs and localization issues.
1.09 additions:
- Added a new ally class — crusaders. They are availalbe for hire in the Outremer chapter (after completing the St. Lazarus quest), have their own visual model and receive no heat debuffs.
- Added more emotions to the girls' dialogue models (anger, happiness, eyerolls etc.).
- Improved the accessability of the 'Chest' button.
- Being in possession of the Justice Sword during the siege of Windsor would result in additional militia bands joining the player's cause.
- Added a visual indicator to damaged items that are curerntly equipped (in inventory).
- Axes' description now correctly mentions their improved armor damage chance.
- Increased the number of enemies at Onar's and Olvier's farms.
- Added knights and crossbowmen to the pool of Windsor's defenders. Manually completing the siege should be more challenging now.
- Added a limit to the number of bolts available for purchase to prevent various money-making abuse mechanics.
- Now after every retreat from Windsor the player will be allowed to loot the killed enemies' weapons and gear.
- The end game results screen after dying in the French storyline now correctly shows the player's rank (mercenary instead of knight).
- Increased the speed of durability loss of the mechanical crossbow.
- Added a new tooltip that describes how the combat stances work and lists all the benefits of each.
- Updated armor, weapons, trinkets and stats of the Scottish king's bodyguards making them more challenging.
- Expanded the list of trinkets that can be used by the allies.
- Increased the starting stats limit in the manual character creating up to 25.
- Added a new scavenge event.
- Brough back a softlock prevention mechanic in case the player lost all the weapons and ran out of time before the next story event.
- Reworked the torture mask yet again — now it only provides bonus vitality for the enemies that had injuries at the moment of death.
- The cultist leader in York now correcly gains fatigue with every action that he takes.
- Added a few additional spawns for the Unknown toxin item.
- The sergeant no longer requires the player to specifically craft him a bag. Now you can both return him the original loot bag that you took from him (or buy a new one of the same size) or craft one yourself.
- Survival mode now has a limit for the enemies that can spawn with poisoned main weapon — only one per wave (bolts and daggers don't count).
- Added a 'All to max' button to the manual character creation mode. It will automatically allocate all available points to level various stats.
- Expanded the list of trinkets availalbe in the manual character generation mode.
- If the player decides to rest instead of looting — all the members of his squad will too have a portion of their fatigue recovered.
- Updated a decription of the Wanted poster item — it now mentions that the item only works around Cambrai area.
- Increased the player's stat bonuses in the Story mode. Made some bosses easier on lower difficulties.
- Added a switch for enabling\disabling community-made characters.
- Brought back Northampton's celebratory dialogue after the player's successful capture of Windsor.
Like I said — this patch is the biggest one we've done yet and, together with the first DLC, it would hopefully provide enough new experiences to maybe convice you guys to spend some more time with Heads Will Roll.
The next big update to the game will include a rework of the squad mechanics as well as new visual models for the allies (that will properly depict their class and experience level). Together with that we are also hoping to include in the update an entirely new storyline that will span across several new chapters and take the player on a bunch of new adventures. An official announcement should be coming rather soon so stay tuned!
1.08b (2023-11-27)
Heads Will Roll: Reforged version 1.08b GOG
Changelogs may contain spoilers.
Hi all,
A new patch is live, please enjoy!
This is the last patch before major content updates, stay tuned.
1.08b fixes:
- Fixed a critical regression regarding profile power up that was introduced in 1.08.
1.08 fixes:
- Fixed an issue with player's squad members being able to reload and use crossbows without actually having one in their equipment.
- Fixed a series of bugs related to armor crafting, including a rare occurance when crafting a new armor piece made it replace the one that you had on right now (same thing with helmets).
- Fixed a bunch of various localization issues and several smaller bugs\incorrect interactions.
1.08 additions:
- Added an automatic crossbow reload in between battles for those player's squad members who have crossbows.
- Reworked Olifant - now it recovers 100% of stamina for the user and his allies instead of a fixed value.
A big thank you to everyone who helps me with finding and fixing bugs!
1.06a (2023-10-20)
Heads Will Roll: Reforged version 1.06a GOG
Changelogs may contain spoilers.
Hi all,
A new patch is live, please enjoy!
1.06a fixes:
- Fixed a very critical bug. (hotfix)
A big thank you to everyone who helps me with finding and fixing bugs!
1.06 (2023-10-19)
Heads Will Roll: Reforged version 1.06 GOG
Changelogs may contain spoilers.
Hi all,
A new patch is live, please enjoy!
1.06 fixes:
- Fixed a series of bugs with scavenge events that led to incorrect loot spawns.
- Fixed a bug that sometimes caused a softlock in London if player failed both the Lindisfarne quest and Alyssa's questline.
- Fixed the Load button in pause menu disappearing on Sory Mode difficulty.
- Fixed a bug that caused London quests to sometimes be available in later chapters.
- Fixed a bug that allowed Lindisfarne quest to be started mulriple times.
- Fixed a visual issue with player character's hair clipping through some helmets.
- Fixed an issue with incorrect hit\bypass armor chances on 'Coup de Grace' and 'Pierce' attacks (hopefully for good this time).
- Fixed several smaller bugs and localization issues.
1.06 additions:
- Added an option to pay for indulgence in Lindisfarne, exchanging money for virtue.
- Added some virtue as a reward for completing Cecilia's Pharmacist quest.
- Added some new trinkets into the random character generation item pool at the start of the game.
- Added some new trinkets into shops in the second half of the game.
- Added a possibility to ransom your way out of French captivity after the final battle of Cambrai and not miss your chance to go to England (still requires high rep. with Northampton).
- Reworked the mechanics and stats bonuses of various trinkets (berserker's talisman, cultist's claws, leather gloves, knight's chain, medical treatise) — keep in mind that item changes take full effect on new playthroughs only.
- Added another fight if the player decides to hold their ground instead of retreating during the final battle of Cambrai.
- Increased the enemy count in some of the battles in and around Rennes. Made some of Rennes' enemies a little bit tougher.
- Increased gold rewards in Survival mode.
A big thank you to everyone who helps me with finding and fixing bugs!
1.05 (2023-10-12)
Heads Will Roll: Reforged version 1.05 GOG
Changelogs may contain spoilers.
Hi all,
A new patch is live, please enjoy!
1.05 fixes:
- Fixed several bugs that made 'Proceed' button inactive in the earlier chapters, softlocking players.
- Fixed a bug that occured when the player ettempted to fix mechanical drum magazine.
- Fixed a bug that forced the marauder leader to spawn with incorrect visual model and led to game crash.
- Fixed a bug that allowed some non-boss enemies to spawn with two-handed weapon and a shield simultaneously.
- Fixed a bug the showed incorrect names for special items sets in inventory.
- Fixed a bug that prevented some players from unlocking the Fall of Goliath achievement despite defeating him.
- Fixed a bug that allowed to infinitely start Olivia's pixel huntung section.
- Fixed a bug that broke the AI of computer characters during the 'knight v bandits' scavenge event forcing them to skip their turns.
- Fixed some incorrect interactions with the luck stat in combat.
- Fixed several smaller bugs and glitches.
1.05 additions:
- Added a confirmation screen for 'Reset profile' action.
- Added new visual model for Estoc.
- Reworked torture mask item (the vitality bonus is now only applied while the item is equipped).
- Increased craftsmaship requirements for repairing mechanical drum magazine.
- Added a forced save when the player quits an HWR playthrough through the main menu button instead of 'Save & Quit' option in game. This should prevent players from losing their progress if they quit the game that way.
- Added an increased base armor break chance for wo handed axes and one handed axes (to a lesser extent).
- Lowered chance of low-level enemies spawning with poison (primarily relates to the first couple of militiamen encounters).
A big thank you to everyone who helps me with finding and fixing bugs!
1.04 (2023-10-11)
Heads Will Roll: Reforged version 1.04 GOG
Changelogs may contain spoilers.
Hi all,
We didn't upload 1.02 or 1.03 into GOG because 1.04 was finished sooner than we expected (lots of feedback!), so here's a combined changelog:
1.04 fixes:
- Fixed a bug that made the 4th governor's quest in Damietta zero your reputation with him, preventing you from marrying Emma.
- Fixed a bug that sometimes caused an error when the player tried to hand over custom armor to the blacksmith.
- Fixed a bug that made Leper Crusaders have very low HP and also gave them incorrect visual models.
- Fixed a bug that allowed to infinitely receive an abduction quest in Damietta.
- Fixed a bug that prevented access to the final quest of Bartholomew's storyline (and thus blocked the related achievement).
- Fixed a bug that prevented the player from gaining access to the survival mode after completing the game.
- Fixed a bug that prevented the player from receiving the 'Sword of Justice' achievement.
- Fixed a bug that allowed gravely wounded enemies to infinitely drop their helmets and receive bonus stats.
- Fixed rare situations when the lucky coin did not increse the reward for killed enemies.
- Fixed a bug that made the combat interface glitch out and merge with camp interface preventing the player from progressing.
- Fixed an error that appeared after the player escaped from Rennes' prison after previously finding Olivia's dagger.
- Fixed an exploit that allowed to find Olivia's dagger multiple times.
- Fixed an error that appeared when the player attempted to unjam a mechanical drum with durability below zero.
- Fixed a bug that sometimes appeared when the player tried to complete Useful Hobby quest.
- Fixed a bug that made El Mansur tavel menu to give an incorrect fatigue icon.
- Fixed incorrect visual hit chances for Estoc's Pierce attack.
- Fixed a bug that prevented the player from gaining access to a trinket for creating all possible bolt types.
- Fixed inconsistencies with various trinkets' mechanics (torture mask, black stone ring, tarot cards).
- Fixed a bug that made Anna's shop replace every other shop in the game except for the main one.
- Fixed a lot (A LOT) of smaller bugs, glitches and localization issues.
1.04 additions:
- Lowered max possbile starting level for recruitable allies.
- Added a more detailed explaination for Heat mechanic in the desert.
- Increased Estoc's stats requirements, lowered damage.
- Increased flail's stats requirements.
- Increased the amount of items available for sale in Rennes (added more high level armor, shields and weapons).
- Added medical treatise to the list of items that can help in Hadley quest.
- Mortifying flesh and playing lute camp actions no longer require player to equip the necessary trinkets (they can work in inventory without being put on).
- Playing dice will give the gambling bonus without necessarily being equipped (can work from inventory).
- Lucky coin will give more gold for selling items without being equipped (can work from inventory).
- Cross pendant and small golden cross now both offer protection from bleedings and poisonings if the player's virtue is high enough.
- Tainted chalice's effect (prolonging poisonings) increased by 1 turn.
- Poison dart's effect (increasing the damage of poisonings) increased by 1.
- Added another resolution to the first Ruffin encounter in case of player's victory.
1.03 fixes:
- Fixed a bug that occurred if you sided with bandits against the knight in a random encounter and prevented the battle from ending.
- Fixed a bug that made some of the cambrai quests accessible from rennes.
- Fixed a bug that prevented vettori from crafting a crossbow string from belts.
- Fixed a bug that made various rennes quests to be available in the following chapters.
- Fixed a bug that prevented the player from receiving new weapons talent points after training sessions.
- Fixed some incorrect images of various poisons and faulty interactions with them.
- Fixed a bug with enemies spawning endlessly if the player has a torture mask equipped.
- Fixed some errors in russian and english localizations.
- Fixed some other various minor bugs and issues.
1.02: