1.1.0_RC5 (2024-10-21)
1.0.5_RC2 (2024-10-04)
To resolve repeated crashes at startup, please consider switching to the glimmer branch for improved stability.
Gameplay & Balance
- Districts will no longer remain blocked after the Protest has been resolved through increased relations with a protesting Faction
- Fixed softblock related to quests not starting at the beginning of Chapter 2 on some occasions. Restarting Chapter 2 may be required for the fix to be applied.
- Fixed softblock related to quest flow not starting at the beginning of Chapter 4 if the Player loaded a quick save right before the cutscene
- Fixed crashes which could occur upon using some abilities and loading a save file right after
Interface
- Player can now skip the Prologue in New Story submenu
- Mouse scroll can now be used to trigger zoom stories
- Implemented +1/-1 buttons on the people transfer panel
- Adjusted font size during cutscenes
- Survivor mode save will no longer show up in the Chapter Saves submenu
- Minor UI optimizations
Art
- Zoom stories are now available in Prologue Housing districts
- Fixed Faithkeeper Lily May from appearing in the Stalwart endlog on some occasions
- Improved districts and hubs colour coding
- Minor art optimizations
Other
- Introduced popup message on game startup about outdated GPU drivers
- Further tweaks to HP filter behaviour on macOS which could cause stability issues
- Disabled HP filter entirely on all game states for macOS
- Refactored crowd layer behaviour in Housing districts for macOS
- Slowed down visual effects on Razer and Logitech peripherals
- Fixed audio playing only in the left headset for some macOS users
- Fixed some achievement requirements not being applied properly
- Localization fixes
- Twitch integration fixes
1.0.4_RC1_nopdb (2024-09-30)
Patch Notes:
Gameplay & Balance - Prologue
- Negative Squalor events will now trigger at a higher Squalor threshold
- Fixed issue where Squalor would cause much more Wear to districts than intended
- Food Hub Workforce cost decreased from 100 to 50
- Food Hub Prefabs cost decreased from 80 to 40
- Increased Prefabs deposit size on Citizen difficulty
- Reduced Cold growth by 20% on Citizen difficulty level
- Reduced Cold growth by 10% for Officer, Steward and Captain difficulty levels
- Cold events will now cause fewer deaths
Changes to the Prologue aim to soften a few unnecessary bumps that increase difficulty in unwanted places, reinforcing the role of Prologue as a small-scale introduction to the challenges of the full complexity of the game.
Interface
- Added 'Load Chapter Start' button on the Chapter screen in Story mode to make it easier to replay specific chapters
- Improved exposition of Utopia Builder in the Main Menu
For those of you who thought that the Campaign / Story Mode is everything Frostpunk 2 has to offer - we improved visibility of the Utopia Mode which is our frost covered answer to endless mode.
Other
- Fixed macOS audio crashes due to incorrect HP filter behaviour on time dilation actions
- Fixed rare crashes on changing any game setting
- Audio optimizations
- Minor UI optimizations
- Localization fixes
- Fixed some Outposts having Settlement pins on cartography view
- Fixed Disconnect Twitch button from not being visible on some occasions
We're happy to let you know that we've resolved a critical issue affecting Apple Silicon - MacOS devices users. The audio-related crashes have been fixed, which should now allow players to run the game smoothly on these computers. This fix was also possible thanks to you who provided additional information about the issue.
We're pleased to introduce these improvements, including Prologue balance adjustments and reduced Cold-related deaths, making the early game more manageable while maintaining the Frostpunk 2 level of challenge, and adding the ability to load specific chapters if your Steward career ends prematurely.
As always, we're committed to continually improving our game. We're closely listening to your feedback and adding further enhancements, including performance optimisations and more quality-of-life features. Thank you for your ongoing support and patience. Together, we are building a better future for New London!
Yours,
11 bit studios Team
1.0.4_RC1 (2024-09-27)
Patch Notes:
Gameplay & Balance - Prologue
- Negative Squalor events will now trigger at a higher Squalor threshold
- Fixed issue where Squalor would cause much more Wear to districts than intended
- Food Hub Workforce cost decreased from 100 to 50
- Food Hub Prefabs cost decreased from 80 to 40
- Increased Prefabs deposit size on Citizen difficulty
- Reduced Cold growth by 20% on Citizen difficulty level
- Reduced Cold growth by 10% for Officer, Steward and Captain difficulty levels
- Cold events will now cause fewer deaths
Changes to the Prologue aim to soften a few unnecessary bumps that increase difficulty in unwanted places, reinforcing the role of Prologue as a small-scale introduction to the challenges of the full complexity of the game.
Interface
- Added 'Load Chapter Start' button on the Chapter screen in Story mode to make it easier to replay specific chapters
- Improved exposition of Utopia Builder in the Main Menu
For those of you who thought that the Campaign / Story Mode is everything Frostpunk 2 has to offer - we improved visibility of the Utopia Mode which is our frost covered answer to endless mode.
Other
- Fixed macOS audio crashes due to incorrect HP filter behaviour on time dilation actions
- Fixed rare crashes on changing any game setting
- Audio optimizations
- Minor UI optimizations
- Localization fixes
- Fixed some Outposts having Settlement pins on cartography view
- Fixed Disconnect Twitch button from not being visible on some occasions
We're happy to let you know that we've resolved a critical issue affecting Apple Silicon - MacOS devices users. The audio-related crashes have been fixed, which should now allow players to run the game smoothly on these computers. This fix was also possible thanks to you who provided additional information about the issue.
We're pleased to introduce these improvements, including Prologue balance adjustments and reduced Cold-related deaths, making the early game more manageable while maintaining the Frostpunk 2 level of challenge, and adding the ability to load specific chapters if your Steward career ends prematurely.
As always, we're committed to continually improving our game. We're closely listening to your feedback and adding further enhancements, including performance optimisations and more quality-of-life features. Thank you for your ongoing support and patience. Together, we are building a better future for New London!
Yours,
11 bit studios Team