1.8.3.0
11/13/25
+ 1.8.3.0
+ Fixed rare bug where characters assigned to training could disappear
+ Fixed Chatty and Verbose achievements
+ Other minor bug fixes related to double press on phones
1.8.1.0 (2025-10-08)
10/07/25
1.8.0.0 (2025-08-23)
8/22/25
- 1.8.0.0
- Fixed a very old bug with a blank slot in combat inventory after fighting a certain something that shall go unnamed
- Fixed a bug in the Fungal Shelf with a rock not being interactable due to interference from another object
- Added new Spellbook!
- Error pop-up panel now contains more specific information for bug reports
- Other minor bugs fixes
- Typos
1.7.9.0 (2025-06-30)
6/28/25
- 1.7.9.0
- Fixed a plethora of peculiarities with Petrify
- Added hotkey for Delay Turn
- Items can now be part of multiple sets (ie: Jondar's flute is part of Jondar and Musician)
- Added new sets
1.7.8.0 (2025-06-24)
6/24/25
- 1.7.8.0
- Decalcify can now be used on enemies
- Fixed a bug with some range mods not applying to all weapons
- Fixed number of spells for Eidetic Memory to 61, instead of 62
- Changed "Portal Jumper" trait name to "Wayweaver" to fit Travelling spells better and prep for a future update
1.7.7.0 (2025-05-25)
5/2/25
+1.7.7.0
- Fixed Icy Grip costing double mana
- Fixed Belch allowing other attacks to progress while it is happening
- Fixed some Unique weapon auras trying to affect dead enemies
- Fixed Demoralize Aura not being on the right spot
- Fixed some sounds not adjusting to sound volume changes
- Fixed Dismay not getting a good contribution from Trumpets
- Fixed text on Warsong. Tabor now adds damage since range was phased out as a condition a while back
- Fixed Quivers giving range bonus to melee instead of ranged weapons
- Fixed inventory scrolling along with the enchantment list when enchanting
- Fixed rain volume not adjusting with SFX volume
- Added key to repeat spells outside of combat more easily
1.7.6.1 (2025-03-25)
3/24/25
+1.7.6.0
- Added 3 new Unique Weapons
- Buffed some unique weapons
- Each Unique weapon now has a totally unique attribute
- Added 2 new bows
- Added a new super rare potion type
- Starting abilites can now be purchased by other characters, but only one time each by the party
- Ability points now come every 6 levels instead of 7
- Changed max damage from 9999 to 999999, because some of you are ridiculous and I'm here for it
- Fixed bug that generated too many copies of some cloaks
- Fixed a bug that kept generating unique items at stores after they had already been bought or generated
- Fixed Rycard leaping onto invalid tiles in rare circumstances
- Fixed a rare screentouch bug when selecting items in a stash
- Fixed a bug with Mana Fire reduction math
- Fixed a bug where the inventory was not expanding properly on rare occasions, causing an error
- Fixed a bug where Lannon would gain skill points after training
- Fixed a rare pathfinding bug late game in Undermoor, using Seeking Lights
- Fixed inventory size reducing to 120 (minimum is 240)
1.7.6.0 (2025-03-25)
3/24/25
+1.7.6.0
- Added 3 new Unique Weapons
- Buffed some unique weapons
- Each Unique weapon now has a totally unique attribute
- Added 2 new bows
- Added a new super rare potion type
- Starting abilites can now be purchased by other characters, but only one time each by the party
- Ability points now come every 6 levels instead of 7
- Changed max damage from 9999 to 999999, because some of you are ridiculous and I'm here for it
- Fixed bug that generated too many copies of some cloaks
- Fixed a bug that kept generating unique items at stores after they had already been bought or generated
- Fixed Rycard leaping onto invalid tiles in rare circumstances
- Fixed a rare screentouch bug when selecting items in a stash
- Fixed a bug with Mana Fire reduction math
- Fixed a bug where the inventory was not expanding properly on rare occasions, causing an error
- Fixed a bug where Lannon would gain skill points after training
- Fixed a rare pathfinding bug late game in Undermoor, using Seeking Lights
- Fixed inventory size reducing to 120 (minimum is 240)
1.7.2.0 (2025-01-04)
1/04/25
+1.7.2.0
- Lowered the cost of Exorcise
- Changed Resist Physical to Resist Physical Effects for clarification
- Fixed Eidetic Memory achievement being 1 short in total after previous summoning spell changes
- Fixed Verbose achievement being 1 short
- Fixed Shields not contributing certain damage effects
- Boosted Exploit Weakness to 3 extra damage
- Fixed rune not reacting to Laszra's talent in level that shall remain unnamed
- Fixed a rare bug when clicking repeatedly on spells or abilities during combat selection
- Fixed a bug where some characters could still show attention markers after their keywords of interest were asked
1.7.0.1 (2024-11-07)
11/06/24 +1.7.0.0
Fixed Creep not refreshing in quickbar after use
Absorb Energy no longer displays decimals
Fixed spell level display issue in certain highly modified scenarios
Adjusted Magic Missile and Seeking Missile to scale better
Fixed issue with Laszra's staff damage vs summoned
Hitting escape when viewing Monster Lore no longer mistakenly takes you to view All Monsters
Clash damage has been halved, but will increase back to near full after 15 levels
1.7.0.0 (2024-11-07)
11/06/24
+1.7.0.0
- Fixed Creep not refreshing in quickbar after use
- Absorb Energy no longer displays decimals
- Fixed spell level display issue in certain highly modified scenarios
- Adjusted Magic Missile and Seeking Missile to scale better
- Fixed issue with Laszra's staff damage vs summoned
- Hitting escape when viewing Monster Lore no longer mistakenly takes you to view All Monsters
- Clash damage has been halved, but will increase back to near full after 15 levels
1.6.9.1 (2024-10-20)
10/18/24
+1.6.9.0
- Fixed a display bug after selling the last item on a page before the inventory size reduces
- Fixed an issue with Multipotentialite (Achievement) not counting correctly
- Fixed being unable to drag a spell to a slot when you have just equipped a book and not selected anything
- Typos
1.6.9.0 (2024-10-19)
10/18/24
+1.6.9.0
- Fixed a display bug after selling the last item on a page before the inventory size reduces
- Fixed an issue with Multipotentialite (Achievement) not counting correctly
- Fixed being unable to drag a spell to a slot when you have just equipped a book and not selected anything
- Typos
1.6.8.1 (2024-10-17)
10/15/24
+1.6.8.0
- Fixed an issue with Adventurer's Helm
- Fixed some inaccuratedisplay with spell level when using items with lots of level boosting enchantments
- New Weapon: Broadsword
- New Unique Club(Mace)
- New Unique Hand-to-Hand Weapon
- New Unique Set Helm
- Increased Long Sword mim damage by 2
- Increased Claymore min damage by 5 and max damage by 5
- Fixed enchanting bug that let you strip and amplify stacked enchantments. Item stacks are now split when performing these actions
- Using Cure now gives you the option to Skip Turn afterwards
- Fixed an issue that could prevent you from entering the Gargoyle Crypt
- Fixed Crevice stunning flying monsters
- Text clarification
- Typos
1.6.8.0 (2024-10-15)
10/15/24
+1.6.8.0
- Fixed an issue with Adventurer's Helm
- Fixed some inaccurate display with spell level when using items with lots of level boosting enchantments
- New Weapon: Broadsword
- New Unique Club(Mace)
- New Unique Hand-to-Hand Weapon
- New Unique Set Helm
- Increased Long Sword min damage by 2
- Increased Claymore min damage by 5 and max damage by 5
- Fixed enchanting bug that let you strip and amplify stacked enchantments. Item stacks are now split when performing these actions
- Using Cure now gives you the option to Skip Turn afterwards
- Fixed an issue that could prevent you from entering the Gargoyle Crypt
- Fixed Crevice stunning flying monsters
- Text clarification
- Typos
9/7/24
+1.6.7.0
- Fixed a rare bug when taking a chest after combat
8/27/24
+1.6.6.0
- Fixed an issue that caused the game to get slower over time on some platforms
- Fixed an issue where the selected disarm character was not being used properly
1.6.5.0 (2024-08-12)
8/12/24
+1.6.5.0
- Fixed lockup after a certain boss battle
7/21/24
+1.6.4.0
- Slimes that come from summoned Slime Mothers are now on the party's team
- Bug fixes
6/28/24
+1.6.3.0
1.6.2.2 (2024-06-17)
6/16/24
+1.6.2.0
- Added Monster Spawn Controls to Preferences
- Bug Fixes
1.6.1.0 (2024-05-25)
5/25/24
+1.6.1.0
1.5.9.0.1 (2024-04-18)
4/18/24
+1.5.9.0
Cure no longer ends your turn
Added some color for item information clarification
Fixed a bug with some trait bonuses
1.5.9.0 (2024-04-18)
4/18/24
+1.5.9.0
- Cure no longer ends your turn
- Added some color for item information clarification
- Fixed a bug with some trait bonuses
1.5.8.0.1 (2024-04-14)
4/13/24
+1.5.8.0
- Clarified some quest related actions
1.5.8.0 (2024-04-13)
4/13/24
+1.5.8.0
- Clarified some quest realted actions
1.5.7.0 (2024-04-03)
4/3/24
+1.5.7.0
1.5.6.0 (2024-03-21)
3/20/24
+1.5.6.0
- Added an additional clarification phase to the Book quest. This does not extend or change the quest in any way
- Bug fixes
1.5.5.0 (2024-03-11)
Bug fixes
1.5.3.1 (2024-03-06)
- Fixed an issue with quickloading.
1.5.3.0 (2024-03-05)
3/05/24
+1.5.3.0
1.5.2.0 (2024-03-02)
3/02/24
+1.5.2.0
- Dimas appears too late in the game for many players. Now he can be accessed much earlier.
1.5.1.0 (2024-03-02)
3/01/24
+1.5.1.0
- Safeguard now lasts longer and does not end turn
- Fixed a bug related to selling chests
1.5.0.0 (2024-02-29)
2/28/24
+1.5.0.0
- Spells on items now give a bonus level to that spell
- Clarifications, typos, bug fixes
1.4.9.1 (2024-02-23)
2/23/24
+1.4.9.1
1.4.9.0 (2024-02-22)
2/21/24
1.4.9.0
- Double clicking the map now takes you to that location (which you can also do through the marker on the left)
- Bug fixes
1.4.8.0 (2024-02-18)
Bug fixes
1.4.7.0.1 (2024-02-16)
2/15/24
1.4.7.0
- Bucklers can now be worn with bows and two-handed weapons
- Combat entries at the end of combat can now be scrolled through
- Added some mouse-wheel scrolling options to a few places that didn't have it
- Fixed some bugs
1.4.6.0 (2024-02-13)
2/12/24
1.4.6.0
- Added an option to zoom in a bit (mostly for mobile)
- Added more joystick rebinding options
- Fixed the joystick not having smooth movement transitions
- Some other bug fixes
1.4.5.0.1 (2024-02-11)
+Fixed a bunch of issues with various controllers.
1.4.5.0 (2024-02-11)
+Fixed a bunch of issues with various controllers.
1.4.4.0 (2024-02-07)
2/7/24
1.4.4.0
- Fixed some visual glitches
- Added options thumbstick to adjust thumbsticks on mobile
1.4.3.0 (2024-02-02)
2/2/24
1.4.3.0
- Audio from other sources is no longer muted
- Added rotation options more mobile devices
- Moon Gems now show up in inventory mode even if no outline UI is being used
- Additional information on Initiative rolls added to Info section
- Fixed modified spell range with traits and enchantments not always working
- Forging now has a minimum ore cost of 1
- Other minor bug fixes
1.4.2.0 (2024-01-30)
1/29/24
1.4.2.0
- Added female hero option
- Weapon enchants no longer end turn in combat, but cost more to cast
- Added option to turn off screen outline frame when outside of inventory
- New Abilities: Parry, Mana Shield, Absorb Energy
- Divided main summoning spell into two separate spells:
Summon Vermin and Summon Monster, and reduced cost for Summon Monster by 25%
- Some UI improvements for mobile
- Other minor fixes
1.2.2.5 (2024-01-12)
1/11/24
- 1.2.2.5
- Fixed achievement numbers
- New Summoning Book Spell: Destabilize
- Saved games do better at recording which one should be loaded upon death
- Starting health and mana for summons slightly reduced before bonuses are applied
- Improved scrolling in skill, trait and enchanting menus (mostly for Android)
1.2.2.3 (2024-01-04)
1/4/24
- 1.2.2.3
- Slightly Improved Distract
- Slightly Improved Umbral Embrace and Minister of Wrath
- New option in Preferences to be asked whether you want to leave loot behind after combat
- "j" key (rebindable) now takes you to your quest journal
- Fixed summoning allowing too many Vermin
- Fixed resuscitations being incorrectly recorded
- Other minor bug fixes
1.2.2.2.3 (2023-12-30)
- Fixed bug where you could be charged the amount for a stack when you had only bought 1 item from that stack
- Fixed UI issue on some Android devices where Respec menu was too big
- Fixed being able to go into negative cash using the respeccer
1.2.2.2 (2023-12-30)
12/29/23
- 1.2.2.2
- Moved Silk Road quest further into the game to prevent confusion
- Added new items that can only be bought from vendors
- New Unique items only available in shops
- Forging and Sharpening now cost progressively more gold as the item gets better
- Minor typo and bug fixes
1.2.2.0 (2023-12-21)
12/21/23
- 1.2.2.0
- Clarified a few quest elements
- Minor UI fixes
1.2.1.9 (2023-12-18)
12/18/23
- 1.2.1.9
- Made it more clear that you cannot pass a certain area in a certain dungeon
- Made it more clear where rabbits and squirrels can go
- Minor bug fixes
1.2.1.8 (2023-12-15)
12/14/23
- 1.2.1.8
- In Monster Lore you can now look at a list of monsters instead of only cycling through to the one you want
- Minor UI fixes for Android
- Minor bug fixes
1.2.1.6 (2023-12-10)
12/9/23
- 1.2.1.5
- Minor Achievement fix
- Small UI placement fixes for some Android devices
1.2.1.5 (2023-12-08)
12/8/23
- 1.2.1.5
- A bunch more UI adjustments for screens that were having issues
- Lowered potion cost for healing and mana potions, which also generate in stacks
- Adjusted cost of items that have stat bonuses
- Vendors now generate gear at a much more consistent rate, rather than in chunks
- Library door no longer shows up as pickable
- Made bridge in Infested Chambers more noticeable
- Bug fixes
1.2.1.3 (2023-11-30)
11/30/23
- 1.2.1.3
- Fixed a bug that did not allow completion of Lore Master and Multipotentialite achievements (you will need to learn addition trait from Dread Host)
- Fixed a bug that caused conversations words to be too close on some odd resolutions and dpis
- Changed the way Recovery Rate is conveyed when camping limits is turned on (the previous way was confusing)