Release Notes for Together in Battle
Version 1.1.12
- UI improvement: health bars, energy bars, experience bars, morale bars, and the icons within targeting reticles now appear on top of 3D objects and level geometry. (Some of Unity's limitations made this much, much harder to implement than it should have been.)
- added Teach and Teach Response lines to the selection of dialogue lines customizable in the custom character creator.
- fixed: in the custom character creator, upon reloading a previously saved custom character, proc gen dialogue could invisibly attach itself to the character and end up getting saved despite not appearing in the dialogue editor subwindow.
- fixed: in Multiplayer Arena, the wins screen was not reflecting the current name of each team, only the team's default name.
- fixed: animated morale bars weren't playing when using morale-boosting consumable items (like novels) in battle.
- fixed: the deck viewer window wasn't appearing when summoned in battle or exploration scenes.
- fixed: using Shift + Enter to add an -NL- special character in the campaign creation suite's dialogue editor was producing an invalid XML character, resulting in a fatal error when saving the map.