Release Notes for CraftCraft: Fantasy Merchant Simulator
Update 1.0.30 (05/06/2025)
- Fixed wire bag getting stucked on drawer, and implemented fix for save files with the bugged wire bag.
- Fixed dragging-between-scenes problems on non-reactive arrow indicator for Embeddables (Mote of Darkness, Dragon Blood, Quickrust, Smokeless Flame), and Heaven's Roof Model
- Added first batch of achievements! Enjoy!
Update 1.0.28 (03/06/2025)
- Fixed trash bug wanting to eat trash
- Fixed the "Continue" button staying on screen after clicking Start
- Fixed multiple successive clicks on the "Continue" button causing a crash
- Fixed softlocks for Qhinn's, Ulgrun's, Sua's, Karwathi's, Starkeeper's commissions which could happen if dialogue was skipped quickly after presenting the item to the customer
- Improved scene transitions between the Main Menu, Character Creation, and the Game, hopefully eliminating crashes there
Update 1.0.24 (03/06/2025)
- Added continue button
- Added indicator to how many days are left
- Changed rendering pipeline from GLES2 to GLES3, hopefully bringing more stability
- Fixed issues with items being dragged from one screen to another and getting teleported out of existence
- Fixed issues with items getting accidentally stuck under the scene switching arrows
- Fixed issues with items snapping back into place when they shouldn't have when zoomed in
- Added brief tutorialization for the Spyglass
Update 1.0.19 (01/06/2025)
- Fixed quick click softlocking while attempting to grind a stone.,
- Fixed Starseekers Model crash when attempting to glue Planets into Model Rig.
- Fixed pause menu button sometimes crashing the game when loading into a saved game.
Update 1.0.17 (31/05/2025)
- Fixed an issue where loading a game could potentially cause a crash later in the game due to existing Quests not being cleaned up after loading a game
- Fixed (hopefully) several potential issues after creating a character and going into the game with the game crashing or ending up in an infinite loading screen due to the loading screen suffering from unexpected engine behaviour
- Added a button in-game to open up the Pause Menu
- Added extra bulletproofing for the Grindstone to better handle unexpectedly intense input causing crashes and softlocks when clicking on it repeatedly with a held item in hand
Update 1.0.15 (31/05/2025)
- Fix crash caused by missing check for splitting items in rare cases.
- Starkeeper's Starmap can now be eaten by the trash worm.
- Missing Geode Hammer's will appear back on game load.
- Fixed a feather in the mountains not being pickupable.
- Fixed several typos in dialogue.
- Fixed Articy state being wrongly set on Saskia sabotage quest - this rendered the sabotage ending unachievable.
- Fixed Trinket Bag not being received when collars are added on Shop instead of Workshop. Now Trinket Bag cannot be moved out of the Workshop until its content is complete. Added UI counter on Trinket Bag to show how much is pending to be able to deliver.
- Fixed several crashes with Manaaki's Collars, Umbracine's Pendants, and Karwathi's Pendant's quests involving putting completed items into the Trinket Bag and multiple necklace cords/leather collars attaching to a single pendant/tag.
- Made blueprint white check button more obvious.
Update 1.0.8 (29/05/2025)
- Fixed Wire Bag behaviour, which occasionally did not provide wires when dragging out a Blueprint from the Almanac,
- Fixed an issue where canceling a gem polishing sequence on the Grindstone locked the cursor indefinitely,
- Fixed some issues where gluing things on Manaaki's collars in a certain order,
- Fixed an issue where storing wires that were glued together would crash the game if the game was loaded,
- Improved responsiveness of the scene transition arrows in the house (between the Shop, Workshop, and Forge) for certain items like special quest items, notes, and the geode hammer,
- Drawers and the top desk area can still sometimes produce unexpected behaviour with some items,
- Unexpected behaviour with the Starkeeper's planetary model (parts disappearing/reappearing in rare cases)