Home Products Changelog

Release Notes for SILENT HILL: Townfall

Patch 1.6.0 (30/Oct/2026)

Title Screen Version: v1.6.155963.

 

Gameplay

 

UX / UI

 

Other


Patch 1.4.0 (23/Oct/2026)

Title Screen Version: v1.5.154194

 

System Changes

- Grab attacks now deal heavy damage instead of causing instant death on Story Mode and Normal difficulties.

- Searching behaviors have been improved to prevent The Weight from ‘camping’ in front of the player’s objective for long periods of time.

- Searching behaviors have been improved to prevent The Weight from repeatedly searching the same location and remaining there for long periods of time.

- Hunting behaviors have been improved to prevent The Weight from tracking the player too aggressively.

- Enemy sensitivity to the sound of firearms has been reduced.

- Enemy sensitivity to the sound of the player while running has been reduced.

- Enemy sensitivity to the sound of the player entering a hiding space has been reduced.

- The frequency of enemy counterattacks after successful player attacks during melee combat has been reduced.

- With the exception of The Weight, grapple attempts from enemies while the player is actively blocking with a melee weapon have been removed.

- Players are now given more time to react to enemies after escaping a grapple.

- A collectible manual for the "Remote Systems Control" console that can be viewed for quick reference while operating the console has been added.

- The pipe layout for the "Aux Line" puzzle has been updated to improve clarity.
 

Bug Fixes