Minor improvements in The Crypt.
Hey Dreamers!
Thank you all so much for submitting bug reports! I really appreciate your patience, positive attitude & understanding (It's genuinely difficult to release a perfect & bug-free build on day one, especially when a team is small and the level (The Crypt) quite ambitious and non-linear. )
I'm happy to say that most of the bugs that have been reported are now fixed. Some issues I was unable to replicate just yet, but I'm in touch with a few of DARQ's fans who graciously agreed to help troubleshoot those, so one more patch is definitely coming soon. While I'm working on the remaining issues that might take a bit more time, I wanted to release a smaller patch in the meantime, so you have a better experience with the game.
Hey Dreamers!
Today we celebrate the release of the final content expansion for DARQ: "The Crypt." The base game + two DLC's are now called DARQ: Complete Edition.
Simply update DARQ and you're done! The game should update automatically. If it doesn't, just restart the launcher and it should do its thing. While "The Crypt" and "The Tower" DLC's will remain listed (temporarily), you don't have to install them separately. They are already included in the updated build.
For those of you who like a good challenge, the new achievements are now listed. There are 5 of them. Big kudos to those who find all 4 skulls in The Crypt. I made sure to hide them well
As of now, Xbox 360, Xbox One, and most Logitech controllers are supported. This has been an incredibly hectic year, but now that The Complete Edition is released, rest assured that getting support for more controllers is at the top of my "to-do" list.
The Complete Edition is also released on Xbox One and PS4. The old-gen console releases will qualify for free next-gen upgrades for the entire year. Physical releases of DARQ: Complete Edition for 5 consoles will follow shortly after, in Q1 of 2021. This is a big milestone for me, as a first-time developer, and I couldn't be more grateful to all of you. Those of you who bought the game made it possible for it to grow, both in size (free DLC's) and in reach (new platforms). Sometimes, I have to pinch myself just to make sure that it's all real. I'm also grateful to Feardemic & Dreamloop Games - bringing DARQ to so many platforms is a Herculean task, and they've been incredible partners on this journey.
Let me know what you think of The Crypt! I've worked on it for half a year, so I'm super excited to hear your thoughts. The build was well tested and should be stable. If you happen to spot any bugs, please let me know. The fastest way to get support is through email (support@unfoldgames.org).
Happy exploring! Hugs
Dear DARQ fans,
This patch (1.2.2) is here to fix some of the issues you might have encountered when trying to play DARQ with X Box controllers. A few notes and commonly asked questions & answers:
What controllers are supported as of now? X-Box One (Wired / Wireless), X-Box 360 (Wired / Wireless). Also, as per your request, D-Pad is now functional. Support for more controllers will be added in the future.
Can other controllers work with this patch? While not tested, if your controller shares X Box key mapping, it should work. Please note, these patches are quick fixes to some of the issues we overlooked in the 1.2 update (my apologies!). Adding support for more controllers is definitely on our to-do list.
Nothing's changed, my (X Box) controller still doesn't work Please make sure that the game has been updated to 1.2.2 version. You can check the build version in the top-right corner of the pause menu.
If you continue to encounter any issues with X Box controllers, please comment on the community forum. I appreciate your diligence in reporting problems and patience as we troubleshoot & resolve issues. I'm dedicated to resolving issues as soon as possible and your positive attitude means a lot to me (as some of the issues surprisingly require more time to solve & test than it may seem)
P.S.: Stay tuned for the upcoming 2nd free DLC, it's entering production next week :)
Dear DARQ fans,
I appreciate all of your reports regarding a controller bug that came with 1.2 Update. In some cases, the bug made it impossible to play the game with controllers that were supported in the previous build. My sincere apologies for this blunder - lesson learned. I'll do my best to prevent issues like that from happening in the future.
Thank you for your understanding and patience as we continue to improve & test our input system. We'll do our best to add support for more controllers once we have the opportunity to test things properly.
Please note: we'll be releasing more updates soon that will add support for more controllers - the list of all supported controllers will be kept up to date in the System Requirements section.