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Release Notes for Bright Memory: Infinite

Update 1.1

Fixes & Adjustments

Update Notes for GOG 1.09 build

Please find the list of fixes and adjustments included in this update below.

Additional Fixes and Optimizations

Update Notes - 28 January 2022

Please find the list of fixes and adjustments included in this update below.

Additions
Optimizations

-Increased Exo unit's energy recharge rate by 20% -Addition of marker and sound effect when hitting enemy vehicle with missile during car chase battle -Reduced the possibility of error windows appearing for certain operating environments -Optimized sliding motion to prevent getting stuck on certain objects -Optimized visual when firing at armored vehicle in Surrounded -Optimized warning message when starting new game to make it stand out more -Fixed issue where framerate drops during certain events in Changes -Reduced screen shake when hit by enemy's melee attacks

Fixes

-Fixed issue where frame rate drops when launching DX12 version using memory card with less than 6GB -Fixed issue where the shadow of the boat does not move in accordance with the boat when ray tracing is turned on -Fixed issue where special effects turn white for certain graphics cards -Fixed issue where reversing during car chase battle can cause player to exit mission area -Fixed issue where Aerial Slash attack can miss certain shorter objects -Fixed issue where player can fail to reach the opposite shore if sliding or dodge button is pressed while sliding down slope in restaurant -Fixed issue where enemy is reeled in even though grapple crosshair is not aimed at enemy -Fixed issue where Tian Yu Emperor continues attacking if player uses Aerial Slash attack when attempting to execute Tian Yu Emperor -Fixed issue where player can accidentally climb onto some roofs in Close Call -Fixed issue where a player can still die even if they used the grapple while falling off plane in Close Call -Fixed issue where ancient soldiers in Changes will spin continuously when stepping on boulders -Fixed issue where Six-armed Emperor's bell can land on the wrong spot after being blocked by pillar -Fixed issue where grass on the ground in Surrounded can block the Light Blade attack

Adjustments -Increased Blade Slash Whirlwind level 1 damage by 40% -Increased Giant Blade Slash damage by 25% -Increased Shock Punch damage by 25% -Reduced assault rifle's recoil action -Adjusted defend function so that defending in succession will reduce counter possibility -Elite mechanical soldier and double-anchor ancient soldier will now have a 50% chance of activating super armor mode when attacked and their attacks will no longer be interruped by player attacks -Increased Elite shield soldier's movement speed, attack frequency, attack range, and armor -Increased double-anchor ancient soldier's attack range -Increased assault rifle enemy soldier's attack frequency -Increased Six-armed Emperor's eagle's attack frequency


Update 1.06


Please find the list of fixes and adjustments included in this update below.

Fixes & Adjustments
Changes made to sneaking mission

Thank you all very much for reporting issues and helping us improve the game. We will continue to monitor and fix reported issues.