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Release Notes for Inkulinati

Update version 1.48.0.0 (March 26th, 2024)

The Quality of Life and Death - Final Update

This update includes bug fixes and quality of life improvements

New Content

Balance

UI and Effects

Bug Fixes

Texts and Localization

Other Changes

Known Issues


Update version 1.47.2.0 (February 16th, 2024)

With this update we are leaving Early Access!

New Content

Balance

UI and Effects

Bug Fixes

Texts and Localization

Other Changes

Known Issues


Hello Inkulinati Masters,

We are thrilled to announce the much-anticipated arrival of the third Major Inkulinati update, specially crafted for your enjoyment. Brace yourself for new and exciting Beasts, features, Tiny Inkulinati Master, Battlefields, and other improvements that will add more Medieval manuscript sparkle to your Inkulinati experience!

First and foremost, prepare to meet the brand-new Inkulinati Master - the Ape Professor, who brings with him the unique and highly formidable Ape Army. These fresh warriors will undoubtedly add a whole new dimension to your gameplay, offering thrilling challenges and strategic opportunities like never before. They certainly don’t… wait for it… monkey around.

The Ape Professor is equipped with three Hand Actions: Awakening (wakes a friendly beast up from their Nap and gives them an additional Turn in the current Chapter), Mass Headache (gives a Headache to up to three selected enemy Beasts), and Swat with Infection (strikes the selected target for 5 damage and Infects it). In Duel mode, The Ape Professor has five Talents to use: Plague Immunity (Professor is immune to Plague), Painful Fingers (moving enemies with hand Actions cause Headache), Ape’s Anger (when Tiny gets damage from an enemy attack, a random enemy Beast gains Headache), Plague Business (for every infected Beast on the Battlefield at the end of the Chapter, Tiny will gain 1 drop of Living Ink), and a Non-Daily Headache (if Professor's health drops below 50%, a random enemy Beast will gain a Headache at the beginning of each Chapter).


Update 1.39.0.0 (May 22nd, 2023)

This Early Access update includes brand new content, as well as a list of fixes and balancing changes.

The way of starting Journey has been completely changed – starter sets have been created and the player starts with 4 Beasts.

New Content

Added new Battle Mode:

Added new Beasts:

Added new Field Object – Beast’s Lair:

Added 15 new Talents:

Added 2 new NBLs:

Balance

Added Prestige bonus even when Journey is lost (the Prestige bonus increases from Act to Act):

UI and Effects

Bug Fixes

Texts and Localization

Other Changes

Known Issues


Update 1.29.1.0 (February 23rd, 2023)

Hey everyone,

this small hotfix addresses the issue some players encountered where the healing action won't work after the latest patch. The healing actions works as intended again.

Team Yaza Games & Daedalic Entertainment.


Update 1.29.0.0 (February 16th, 2023)

Although we’ve been out for just over two weeks, the work on Inkulinati hasn’t stopped. We are constantly reading your feedback and suggestions, and we’re working hard on improving your experience with Inkulinati. So thank you for sending your feedback and thoughts to us.

With this Hot Fix, we’ve improved the balance on the Battlefields that were the most reported by you all and we fixed a few bugs, such as getting stuck after exiting a boss battle. For a full list of changes and improvements, read the changelog below.

Thank you all for sending in your comments and feedback, and thank you for playing Inkulinati as well! We’re glad that we can make this game together with you. And stay tuned as we are slowly getting ready for our first major update. We hope you’ll like what we prepared. Finally, we want to say that we are going through all your feedback carefully. Some of your suggestions we’ve taken on board, but they do take a bit of time to implement. We are working on some of your suggestions right now, such as the balance of the game. This is not the final state of Inkulinati, but rather the beginning. Your feedback is vital, so keep it coming!

All the best and thank you for being the best community we could ask for,

Your Yaza Games Team & Daedalic Entertainment

Changelog:
Balance
Bug Fixes
Texts and Localization
Known Issues

Update 1.25 (February 6th, 2023)

Hello Inkulinati Masters!

Just this week, our Early Access chapter started! We’re buzzing with excitement for our new journey and what’s up ahead. We hope you’re as excited as we are!

Foremost, thank you so much for your feedback you’ve sent our way. We’ve eagerly read them and are working hard to improve your experience.

Today’s hotfix is the first page in that book. Here’s what it contains:

To see all the changes, take a look at the changelog below.

Inkulinati will be evolving along the way and get further improved, with new content being added too. We know where we want to go and what we want to add to the game, but we also want to hear your thoughts as well! After all, that’s what Early Access is for - to get your thoughts and make the game the best it can be. So please continue sharing your comments, feedback, and suggestions with us. We’re really keen to hear what you have to say.

Yours,

Yaza Games Team & Daedalic Entertainment

CHANGELOG BELOW:

This Early Access HotFix includes a bunch of fixes and balancing changes:

Balance
Changed difficulty level parameters in Journey Mode:
Balance changes have been made to non-battle locations:
A more detailed list of changes:
UI and Effects
Bug Fixes
Texts and Localization
Known Issues