Release Notes for Jazz Jackrabbit Collection
Jazz Jackrabbit Update 2.0 CSv2 Patch 2
Jazz Jackrabbit CD
- Fixed incorrect thresholds for 100% items and enemies in Diamondus Secret, Tubelectric 2, Medivo Guardian, Letni 2, Technoir 1 & Secret, Orbitus 1 & Guardian, Nippius 2, Jungrock Guardian, Sluggion 2, Dreempipes 1 & 2, Pezrock 1, 2 & Guardian, Chrysilis 1 & 2, Battleships 1 & Guardian, Muckamok 1, Exoticus 1 & 2, Deckstar 1 & 2, and Lagunicus 1.
- Fixed incorrect sprite for time pickup in Technoir 1.
- Fixed the incorrect sound playing when you pick up the spring shoes pickup in Exoticus 1 & 2 and Deserto Secret.
- Fixed missing sound effects in Marbelara 2 and Ceramicus 1 & 2.
- Fixed a slightly wrong sound playing when you fire the toaster weapon in every episode past the first one.
- Fixed incorrect movement speed for launcher bullets in Megaairbase and Jungrock Guardians.
- Fixed minor sprite issue with Hip Hop's attacks in post-E6 levels
Holiday Hare '95
- Fixed "explosive" effect when you pick up carrots in all Candion levels.
- Fixed the moving platforms in Bloxonius 1 & 2 not moving Jazz correctly.
- Fixed incorrect sprite for hoverboard pickup in Bloxonius 1.
- Fixed the incorrect sound playing when you pick up the spring shoes pickup in Candion 1 & 2.
- Fixed minor sprite issue with Hip Hop's attacks.
Update (2.0_csv2)
- Fixed an issue that made it nearly impossible to finish Orbitus 2.
- Fixed areas that should force you to ditch your hoverboard in Medivo 1, Turtemple 2, and Pezrock 2.
- Fixed Jungrock leaves failing to detect the player.
- Fixed Battleships 2 cannons; they now actually fire.
- Fixed episodes 3 & 4 and A & B preview images being swapped.
- Amended the launcher Batch program to allow access to the Holiday Hare settings menu.
Internal Update (21 March 2019)
- [WINDOWS] added cloud saves functionality
Update 2.0HF (4 December 2017)
- fixed an issue with DOSBox Config Tool not saving settings correctly