Patch 6.0.1 (24 November 2024)
Over 30 bug fixes, minor polish enhancements, and small improvements.
Patch 5.2.0 (24 June 2024)
A number of post-combat rework fixes have been implemented, along with several improvements to summoned units. Map markers have also been introduced.
Patch 5.0.0 (17 May 2024)
Combat improvements:
- 3 classes are split into 12 new classes, featuring upgrades to core skills and new passives.
- Improved skill effects, rebalanced them, and reworking some to make them more interesting.
- Players can now combine classes, and skills are more independent of weapons.
- Added a new hard difficulty.
- Updated rings to support mastery updates.
- Added ragdolls
- to enemies upon death.
- Added trails
- to all weapons in melee combat.
- Added new sounds in combat.
- Made the camera smoother
- and added better camera shake.
- Increased character movement acceleration fivefold for easier controls.
- Improved bow ranged combat animations.
- Added an option to enable character health above the character's head.
- General UI improvements
- around the action bar.
- Added an icon to enable the action bar directly through the UI.
- Added new skill tooltips and a new mastery UI.
- Updated tooltips, help pages, intro pages, and others to reflect new skills.
- Added option to enable extra mastery slots.
- Added an undo button to mastery selection.
Major fixes:
- Fixed floating precision issues that caused problems with navigation in dungeons and the underworld.
- Fixed issues where sometimes AWSD controls would not be as precise as mouse controls.
- Performance improvements have been made around how content is loaded from the hard disk.
- Fixed some graphical issues that caused ground textures to appear in a worse resolution than intended.