UW 1.0.5.3 (MAIN) (2025-10-23)
Patch 1.0.5.3 Changelog:
Gameplay Adjustments
- Increased player invulnerability after taking damage by 0.2 seconds.
- Increased Rattler projectile damage from 2 → 3.
- Increased Hand Cannon reload time from 1.2s → 1.4s.
- Tombstone Golem spike summon now includes a warning indicator and executes faster.
- Increased the speed of the Stage 2 Graveyard Large Skeleton Miniboss fireball line attack pattern.
Level & Environment Updates
Stage 1 - Catacombs:
- Adjusted room layouts by removing some walls and expanding walkable areas to improve movement.
- Removed colliders from specific wall pillars to prevent players from getting stuck during combat.
- Added destructibility to additional objects: metal braziers, candelabras, minecarts, tall graveyard lanterns, standing mirrors, and tombs.
Stage 2 - Graveyard:
- Fixed minibosses taking damage from their own projectiles.
Stage 4 - Outskirts:
- Updated Ranger enemies with red highlights to improve visibility against the environment.
- Changed Scorpion Miniboss room spawn chance from 1/7 to 7/7 possible paths.
- Fixed Dragon statue fire trap dealing contact damage on touch; it now only inflicts damage from fire.
System & UI Fixes
- Boss Rush Mode: Fixed boons not resetting upon death when using the Skeleton outfit.
- Equipment screens can now be accessed directly by interacting with NPCs without needing
- Slot Machine: Fixed issue where closing the UI mid-roll could prevent future spins.
- Fixed Stage 6 - Man in Red boss health bar displaying empty during a specific moment in the encounter
- Updated all enemy spawn indicators to flash red before enemies appear, improving combat readability and reducing unexpected spawns during boss fights.
UW 1.0.4.4 (MAIN) (2025-09-11)
1.0.4.4 Changelog
- Fixed Stage 2 Ice Lich Boss bug where Ice Lich would move out of boss room bounds and not return,
- Fixed Stage 1 Rat King not spawning boon rewards on death,
- Fixed Stage 2 Tombstone Golem also not spawning boon rewards on death,
- Fixed 'Close Shave' Achievement to be triggering properly,
- Adjusted Stage 5 Lenny boss attack patterns to slightly increase difficulty in requiring player to need to dodge more,
- Decreased number of times a boss can spawn in a row run by run before a different boss is forced to spawn instead from 3 times in a row down to 2
UW 1.0.1.5 (MAIN) (2025-02-24)
Undead West: Patch 1.0.1.5
- Fixed an edge-case issue related to the Roadmap update where saving the game mid-run then updating the game would cause a save file reset
- Fixed Hub NPC dialogues using the wrong dialogue keys
- Fixed Merchant Shop item prices in Stage 3 from being $0 to the intended amount
- Fixed an issue with keybinds where binding the button for UI interaction (left click on mouse/keyboard, A button on most controllers) to another action would cause the player to be unable to select and interact with the UI
- Added a new short visual to the cutscene after defeating the final boss