1.16+559 Patch (2025-05-07)
Patch 1.16+559
- Kill effects now happen before death effects (so if you have Untouchable and kill an enemy that explodes, Untouchable will now prevent the explosion damage)
- Fixed bug where Drathix Dragonbreath didn't respect Engage
- Fixed bug where Sneer could be used by stunned enemies
- Fixed bug where Spelltouched tattoo skin, one of Vulta's sleeves, and Beastblight omenroad weapon didn't show up on Linux
- Fixed possible crash when assaulting site while incursion is attacking a site
- Fixed bug where corruption wave in Temple of Silence could happen many times in a row
- Translation adjustments
- Tools: Fixed bug with mod injection on null strings
- Tools: Added "requireLegacyUnlock" field to history entries
1.16+556 Patch (2025-03-27)
Patch 1.16+556
- Updated Music to live-recorded versions! (Also added audio option to switch to original versions)
- Fixed incorrect description for Wisdom ability in French
- Other various translation updates
- Fixed font issue with Ukrainian translation mods
- Tools: Fixed bug where encounterWeight wasn't properly using data from matched roles
1.16+554 Patch (2025-01-14)
- Omenroad bosses now weighted based on number of times seen (So it'll take less time to encounter all of them)
- "Show Simple Gear Stat Changes in Empty Slot Buttons" interface option changed to be on by default
- Research Site job now shows a random hero talking (So it's less likely to say the same thing each time)
- German, Spanish, and Portuguese translation adjustments
- Fixed bug where Epic or GOG multiplayer games with three or more players wouldn't work properly (player 3 would replace player 2)
- Fixed bug where engage could unexpectedly be removed from large enemies. Behavior should be more reliable now
- Fixed bug with Eluna and the Moth final battle music
- Fixed bug where Paladin+ could happen through Crystal Chrysalis
- Fixed Omenroad Transformation Shrine bug where 1 LP would be subtracted even if you didn't take an additional theme piece
- Fixed crash when trying to import legacy heroes on Linux
- Tools: Fixed bug where family targeting (PARENT_OF, CHILD_OF, etc) didn't work for targeting legacy heroes
1.16+552 Patch (2024-10-25)
- Fixed bug where enemy group for generic campaigns wasn't applied
- Fixed bug where heroes with spelltouched and Deepist tattoos would become transparent in some cases
- Tools: Fixed Mod Injection bugs with adding to arrays, and adding RewardTemplates or ExtraRewardTemplates to dungeons
1.16+551 Patch (2024-10-02)
- Fixed bug in All the Bones of Summer where mystic and child would stop gaining relationship points if you ended their rivalry
- Fixed bug with navigating heroes via controller on Final Preparations
- Fixed bug where filtering heroes by aspect didn't always work
- Tools: Custom humanName formula now carries over on reroll, and fixed bug with customization (no more need for nameFormulaOverride!)
- Tools: Mod Injections can now remove a specific index from a list
- Tools: Added "removeAspects" field to themes and theme pieces
- Tools: Fixed Mod Injections not working for campaigns and dungeons
- Tools: Fixed bug where Mod Injections couldn't overwrite complex data objects (like a full StatsMap)
- Tools: Fixed crash when adding to theme stats via editor
- Tools: Fixed crash in Mod Injections when clicking "Show Original" with nothing selected
- Tools: Fixed bug with showing StatsMap Mod Injection overrides
1.16+550 Patch (2024-09-11)
- Fixed issue with increased loading times for certain dialogs (like gear get and character sheets) for players with many mods
- Tools: Fixed some bugs with Mod Injection
1.16+549 Patch (2024-09-04)
- Fixed possible modding security risk
- Fixed bug where selected Omenroad odes would reset if you switched to a non-challenge campaign
- Fixed bug where Terror's Talons only worked in A Walk in the Unlight
- Fixed bug where His One True Knife and the Wraithword Knife could attack diagonally
- Fixed bug where Gworl Dragonspears could show up as Erklebits
- Fixed missing French lines when capturing a shadow spirit
- Fixed missing French A Walk in the Unlight history lines
- Fixed bug where mindworm immunity didn't work
- Fixed bug where New Player dialog would get very large on invalid name
- Fixed bug in editor where Credits Lab would crash
- Tools: Added Mod Injection content editor page, which allows for injecting json objects into existing json files without needing to overwrite the whole file. Useful for editing objects that are likely to be modified by multiple mods!
- Tools: Added support for overriding or adding to packed image files, like ui/scale. Images will be copied into the core files if they're placed in a parallel structure to normal unpacked images (e.g. mods/user/myCoolMod/assets/ui/scale/unpacked/myImage.png)
- Tools: Added DLC_INSTALLED_ARMORSANDSKINS, DLC_INSTALLED_OMENROAD, and MOD_ACTIVE.modId expressions
- Tools: Wiki links for events and abilities now link to paths of the form "wildermyth.com/wiki/Mods/[modName]/[eventName]"
- Tools: Added wikiNameOverride field which can be used to specify a different name to be used in the [modName] section of the link
- Tools: Fixed bug with monster target positions in comic editor
1.16+543 Omenroad Hotfix (2024-06-21)
1.16+543 Omenroad Hotfix
- French and Spanish Omenroad fully translated!
- Three new tidings
- Two additional phases added to music in A Walk in the Unlight final fight
- Some lines added to A Walk in the Unlight to acknowledge soulmate heroes
- Can now use entangle on allies that can't be knocked back
- Added text feedback when Ode to the Unyielding prevents death
- Adjusted weighting on several tidings
- Adjusted tongue whip description
- Various translation adjustments
- Added a warning message that shows up if the player account has no legacy or legacy backup file, but does have a save game. This is to try and help with an uncommon issue (probably with Steam Cloud?) where the legacy and legacy backup files get deleted for some reason
- Fixed bug with Overwhelming Monstrosity achievement
- Fixed bug where non-family heroes were showing up as family
- Fixed bug where "Save and Quit" option could be chosen in places where "Save" option is disabled, causing unexpected behavior
- Fixed bug where in-game change notes only showed up in English and Chinese
- Fixed bug where Terror's Talons could move immune to knockback enemies
- Fixed bug where legacy locked soulmates or rivals caused weird behavior in A Walk in the Unlight (legacy relationship lock will now be ignored, other than the new lines that were added)
- Fixed bug where The Glorysword Clayn attack wasn't marked as melee
- Fixed bug where Omenroad results could be cut off with lots of abilities
- Fixed bug with Arrow of Anywise cover
- Fixed several small comic bugs in A Walk in the Unlight
- Fixed bug where campaigns could get stuck at "Constructing Mission"
- Fixed bug where Luthin duplicates didn't have correct golden shields
- Fixed bug where flashcone kills wouldn't increase hero kill counter
- Fixed bug where Sunglory Spaulders didn't grant additional damage
- Fixed bug where Omenfry Skillet dealt less damage than intended
1.14+486 Elona Rib (2023-07-07)
1.14+484 Elona Rib
Added official support for French!
Rewritten Event: Pastoral Quarrel (from: Sweeping Swallow)
Rewritten Event: When We Fight
Two New Tidings
Shardnado now deals less damage but has a larger radius
Humanist+ increases the radius
Skeleton Inscrutable Stare now works on Morthagi
Ambush with Throughshot can now be placed behind enemies
New hairstyle
Enemy healthbars now show calamity icons for calamity buffs
Adjusted tile feedback for many AOE abilities (ranges have more
of a "border", instead of highlighting each tile the same)
Added new image for "Add to Legacy" dialog
Dart and Sommelier damage calamities now show up later
New interface option (off by default):
"Show Simple Gear Stat Changes in Empty Slot Buttons"
(to see simple stat changes without hovering all the slots)
Updated libGDX from version 1.9.11 to 1.11.0 (This may fix or
improve some general graphics issues, hard to say for sure)
Foothill Stonewalling no longer prevented by several abilities
Adjusted hero Customize tab to work much better with controllers
DLC: Added "Draconic" Teeny Wings transformation skin
Fix a bug where Rager could attack while stunned
Fix a bug where Ember Arrows + Throughshot showed wrong damage
Fix a bug with using Blazing Sword without LOS
Fix a bug where certain AOE attacks and tile effects caused lag
Fix a bug where "Mysterious" hook could be put on hero children
Fix a bug where Drauven using Sneer could jump onto hidden heroes
Fix a bug where Skeleton Curse didn't properly last 2 turns
Fix a bug where Quakebaker hammer damage was higher than intended
Fix a bug with some incorrect genders in history lines
Fix a DLC bug where some armor bonuses would show in comics
Fix a DLC bug where Fashioned for the Fray went away if next
to hidden ally
Fix a DLC bug where Valiant Bracing wouldn't work with Paladin+
Fix a DLC bug where NPC mystics could become hidden
Fix a DLC bug where Feral Memory could stack
Fix DLC Saurian crow skin toes
Tools: Added "Connections" panel to Effect and Aspects editors
(shares space with the "Raw" panel) Used to switch between
related Effects and Aspects. Also shows Injected Roles from
branch events, etc, and error messages take this into account
Tools: Added "Refresh" button at the top-right, which refreshes
mods and connections. (If you've been restarting the game or
switching mods on/off after making changes, try this instead!)
Tools: Can spawn "custom" hazards (see humanistRecipe_shardnado)
Tools: Tile targeting now respects "allowDuplicates"
1.13+477 Niyati (2023-05-05)
1.13+477 Niyati Hotfix
Fixed a bug where DLC armors and skins would sometimes not show up, either on the crafting screen or on heroes themselves
1.13+476 Niyati (2023-05-04)
1.13+476 Niyati
Rewritten Event: The Captive's Choice (from: Birds of a Feather)
Hero customization is now all on one page
28 new generic augment images (4 new brooches, rings,
necklaces, talismans, kneepads, bracelets, and scarves)
Fix a bug where Deeven "Sneer" passive didn't work
Fix a bug where some AOE enemy attacks didn't respect engage
(Scorier burrow, Deeven interfusion attacks)
Fix a bug with tail abilities showing up before melee attacks
Fix some gear visual stacking not looking correct
Fix a bug where Cone of Fire and Thorn Lash were being used
with Guardian in cases where they shouldn't be
Fix a bug where crafted items would show backend text
in some languages
1.12+469 Dashel Wilde (2023-03-21)
1.12+469 Dashel Wilde
Rewritten Event: Trade Secrets (from: Hunting Ambrosia)
New Artifact Items: Wraithword Knife and Dreamer's Crook
Translation fixes
Adjusted combat modifiers:
- Fortitude now grants +2 Temp Health
- Cunning now deals +2 damage on flank
Adjusted Erratic Movement description
Increased UI priority on a few theme attacks
Celestial tiles now disappear at end of enemy turn (So it won't disappear under your Archery hunter, etc)
Crystal Chrysalis explosion now uses the range and damage you had when you initially used the ability
Fixed possible crash with incorrect text style tags
Fix a bug where wolf frenzy and two-handed crow scratch wouldn't use piercing shots, ember arrows, etc
Fix a bug with frog head duplicate ability button
Fix a bug where Mossgirdle persisted over legacy
Fix a bug where some deepist shrine images showed up unlit
Fix a bug with star dance history line
Fix a bug where celestial region didn't work for pet Sommelier
Fix a bug where Skunk Spray didn't work with Sharpshooter
Fix a bug where some lake tiles would have lowercase names
Tools: Added "parameterValues" field to Aspects Outcome, to add pre-evaluated numbers as parameters for an aspect
Tools: Added "autoFlip" option to particle scripts, which will flip particle images horizontally if position2 is to the left
Tools: Added "facingDirection" variable for particles, which returns 1 if position2 is to the right, and -1 if to the left
Tools: Added "offset_V(x)" particle function, which can be used to get data from other particles (e.g. "offset_rotation(-1)")