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Release Notes for Wildermyth

1.10+453 Suna Lo Haster

Added official support for Brazilian Portuguese! New Event: Shadow and Sly Rewritten Events: Mooringlight (from: Star Dance) Revised Events: Finders Keepers 3 New Pets! 10 New tidings/credits comics! Multiplayer clients can now recruit from their legacies Melee and Range accuracy stats merged into one "Accuracy" stat (Upbringing stats should be properly merged for existing heroes) Reduced critter and crow amulet accuracy buffs from 15 to 12 Credits comics can now be manually navigated, automatic time is longer for comics with more text, and fewer snapshots are shown Years of peace and Credits comics now have reduced chance of showing ones you've seen in previous campaigns (like regular comics) and have better weighting Some armors now have Silver and Gold variations (in customize tab) New VFX for Wolf Howl, Shard Skin, and some theme skins New ability icons Crystal Chrysalis now explodes and deals damage on hero's next turn Comics will vertically scroll if too big to fit on screen Overland job start events show the actual ability name as the title Adjusted ability bar positioning for Jumpjolt and Witherbolt Opening the Editor on Steam sets the controller to act like a mouse Fix a bug where using Larger comics in Chinese would crash the game Fix a bug where Sharpshooter could cause incorrect Ambush max range Fix a bug where Temple of Silence attack was invisible + multi-hit Fix a bug where Chinese difficulty settings in Options > This Game could show up in English Fix a bug with viewing the patch notes in the main menu Fix a bug where hero level up dialog didn't show the upgraded stats Fix a bug where Proud quest main and secondary heroes were swapped Fix a bug with temp armor and warding being removed in wrong order Fix a bug where Steam Workshop mod campaigns wouldn't load at start Fix a bug where kill tracking would cause lag with large legacies Fix a bug where Mythweaver ability text didn't fit on the button Fix a bug with invisible tutorial tooltips in controller mode Fix a bug where on kill effects wouldn't happen for hero who killed Ecthis zombie mentor. Fix a bug where Shieldshear plays wrong sfx if holding a crossbow Fix a bug where Enduring War sacrificed hero was immediately put into the legacy without promotion Fix a bug where No Time for Clawmonsters achievement couldn't be achieved by a reaction strike Fix a bug where Passing Shadow achievement could carry over between missions Fix a bug where in The Offering, rat tail would show up too soon Fix a bug with loading name data if some locales didn't exist Fix a bug where Jumpjaw didn't apply the correct amount of poison Fix a bug where gorgons wouldn't spawn in Temple of Silence Fix a bug with jobs with long names that would go off the tooltip Fix a bug where using Burning Arrow with Ambush prepared would give the burning arrow +2 damage Fix a bug where waterling history line could use wrong gender for waterling if the hero is attracted to anyone Fix a (mod?) crash if a promotion ability not in a pool is shown Fix a bug with artifact weapon hero death choice "attack" option Fix a bug where Ambush and Vost could hit multiple times Fix a bug where frog tongue could pull some immovable enemies Fix a bug where bow range would read as 1-8 instead of 2-8 Fix a bug where backend comic text could show for missing aspects Fix a bug with Enter and Escape functionality in content editor Fix some typos Tools: Added CustomizeHero Outcome for customization of a hero's head, face, hair, colors, and extra parts, or randomizing a slot Tools: Added requireAspects field for HumanSkin Parts, for customizations that only show up for heroes with certain aspects Tools: Comic editor hovered objects now show a box around them Tools: Comic editor Clickthrough view now jumps to selected panel Tools: Comic editor now shows effect in side panel (also added simple view, so it's easy to adjust event weights and scores) Tools: Added TIDING_MISC_GENERAL and TIDING_WRAPUP_GENERAL types (So they don't need to focus on a specific hero) Tools: Improved Pick Events feedback for tidings and credits Tools: Added several keyboard shortcuts for selected hero cheats: (Bindings also viewable in Combat Lab) Ctrl+Shift+H/A/D/S/R: Add Temp Health/Actions/Bonus Damage/Speed/Refresh Abilities Tools: In editor, with Multi-paste enabled: Can now append multiple entries without closing window Can append entries after existing entries in lists via Paste *Copied values now show more human-readable summary Tools: Name generation files (like human.names.json) now merge Tools: Added abilityForbidAspects field for ability aspects Tools: Added toDegrees and toRadians expressions Tools: Added between(x, min, max) expression Tools: Added if(x, pass, fail) expression Tools: Editor particle and audio fields now show suggestions Tools: Added better logging for Test failures Tools: Added scoreTiesTrueRandom option to BY_SCORE targets Tools: Can now use Animate Outcome to spawn overland particles Tools: Ability, Theme, and Gear cheats now execute immediately