v1.0.14
* Fixed a bug preventing the repair of circuit boards on the Workbench.
* Fixed the issue with locked Heavy Suit and Kilopower blueprints (it’s temporary solution until the Campaign Update is released)
* Fixed an issue where quests wouldn't complete if a requirement was met before the quest was active.
* Resolved an issue with loading the Motorcross bike onto the Truck's trunk.
* Resolved a bug that caused players to get stuck inside the Heavy Rover’s interior.
* Addressed several desynchronization issues regarding rocks and the Crusher in Co-op mode.
* Fixed a bug where some indoor devices were missing from the Fuse Box, making it impossible to turn them off.
* Partially fixed an issue where Supply Drops would occasionally fail to fall.
* Fixed a glitch in the Tutorial Panel.
* Resolved several issues causing items to disappear from the player’s container.
* Fixed a bug where the scaffolding "ghost" (blueprint) could not be placed on the Launchpad in Co-op.
* Resolved issues with teleporting and missing cutscenes in the Intro Base.
* Fixed a bug where the Elevator required multiple clicks to start moving.
* Resolved an issue where the Corridor Elevator would stop working after saving and loading the game.
* Fixed a bug where the Rover’s Arm would suddenly stop functioning.
* Resolved issues with the Rover Arm’s welding tool and its interaction with the Rover's container.
* Fixed several general issues related to loading save files.
* Improved Co-op stability by fixing another set of player synchronization issues.
* Resolved an issue with the cursor getting stuck, which prevented players from clicking on UI elements.
* Fixed a bug causing textures to disappear from the Spotty in several situations.
* Resolved an issue where the Heavy Rover was unable to move after resetting.
* Fixed a compatibility bug where PlayStation controllers stopped working after the last update at all. (known bug: gamepad can't be used in lobby)
...and more...
Patch v1.0.7 Full Release
Changelog v1.0.7:
- fixed an issue where parts of Spotty (the robotic dog) could fall under the floor or remain stuck inside objects, preventing progress.
- rocks processed in the Rock Crusher or gathered by the Miner will now yield chemistry-related elements.
- fixed issues with connecting water and electricity in the Workshop mission.
- fixed a bug that prevented players from completing food source mission.
- fixed a bug with the Truck mission
- fixed some issues with Save Games not loading in both Single Player and Co-op modes.
- implemented a partial fix for players getting stuck in container screens or various other UI menus.
- the second stripe on the backpack now correctly displays the player's health level.
- resolved a soft-lock occurring during the truck-related objectives.
- resolved issues with overlapping dialogue lines during campaign sequences.
- implemented some physics changes to theTruck to improve handling and stability.
- fixed a critical bug where unloading resources from the Miner could lead to the destruction of the Rover.
- resolved issues where the Rover’s trailer would become unresponsive or move only in one direction.
- fixed "Merging Objects" UI issues where elements would overlap, making the interface hard to read.
- improvements for Chemlab items, chemical elements, and substances resulting from reactions.
Changelog v1.0.5:
- Chemistry Rebalance (Chlorine): We’ve significantly increased Chlorine availability. It should now drop in larger quantities and can be found in Silicon and Aluminum rocks as well.
- Vehicle Stability: We’ve implemented a fix for the Heavy Rover and Truck sinking into or falling through the terrain.
- Spotty Parts: We’ve partially resolved the issue with missing parts for Spotty in case of save/load.
Note: We’ll be further refining this in the next update to ensure it’s 100% solid. - Quest & UI Fixes: Fixed several cases of the problem with Truck’s location shifting unexpectedly during missions. We’ve also cleaned up several missing icons and small UI glitches.
- Note: the problems with target points may still occur, subsequent patches will fix next cases of this bug
- Co-op Improvements: Addressed several desync issues and problems occurring during save loading in multiplayer sessions.
Changelog v1.0.4:
- Inventory Restoration: We’ve fixed the bug that caused items to disappear from your Heavy Rover’s inventory when loading old saves.
- Chemistry Fixes: We’ve likely resolved the issue where Chemical Elements were not properly saving in their designated inventory boxes.
- Campaign & Polish:
- Fixed several blockers in the Campaign mode.
v0.240.7
v0.240.7
- Fixed problems with unlocking technology blueprints from drop events
- Fixed incorrect durability info of blowtorch after fixing the tool on workbench
- Fixed problem with weather occuring once again after loading save created during dust devils
- Solved the problem with weather effect sound that didn't end
- Fixed some cases of blocked interactions after picking up pickable
- Fixed several cases of blocked interactions after picking up a ready to load rock
- Fixed sabatier/tank grinding issues
- Fixed broken external oxygen fill indicator
- Solved issue with game client stuck on screen "The Lobby has been closed(...)"
- Fixed problems with gamepad that was inactive in coop lobby
- Added simplified Co-Op Lobby UI
- Fixed problems with the game trying to connect to multiplayer servers too early and blocking the main menu (Playfab login Issue)
v0.240.3 - CoOp Update