dialogue addition to end game, will now acknowledge if you met someone during the course of the game Fixed bug where it was possible to bring up map tools while out of journal Added Numberly Rocks quest icons to local map Cecil - changed "it's" to "its" Bug fix - icon text would appear on screen after local map had been dismissed if hovering over icon Fixed - 'Paused' text would not clear from screen in certain situations Changed a line in the journal - 'save from their fate' to 'leave to their fate' Blum's diary - fixed a typo Crabb Island - fixed missing water tile Big Catch trophy now appears in Percy's cabin fixed bug where carrying Drayton into water that quickly gets deep could warp Percy to different locations Fixed bug where carrying Drayton into water after a leap of faith would create two Draytons Fixed issue with ordering Drayton to pull the Crabb Mountain chain twice causing game to softlock Added an extra fast travel point on Leeky Harbor in the stumpy spot lowered the time it takes for the telescope zoom to return to the normal game zoom level - allows for faster opening of journal Can no longer unlock fast travel points early using the telescope Can no longer unlock the Crabb Island cemetary fast travel point early by going around the cliffs Fixed a rare bug with the Leeky Harbor chest break-ins that could trigger the wrong treasure If the Leeky Harbor chest bug was activated, game will check and unlock the thief achievement retroactively Act 3 - can no longer ask fishmaster about pearls after completing quest typo fix: "shipyards" to "shipyard's" typo fix: "it's" to "its" typo fix: "your" to "you're" typo fix: "mentioned" Act 3 - removed certain livestock from a certain farm experimental - can now cycle objects with mouse wheel scrolling Fixed a moment where during a specific line of dialogue with Philmore, Percy's lips wouldn't move ultrawide monitors - titlescreen fadeout now covers entire screen Fixed ruler not rounding to the nearest degree in certain cases Fixed issue where Drayton's icon could occasionally disappear from the map Removed an old cheat code for QA testers that would set lockpicks to novice Drayton can now be dropped with the interact button Remy's Lott, no longer possible to stand in swamp water and open the ship chest Remy's Lott, swamp ship now fades out correctly Remy's Lott, swamp chest depth sorting fixed Achievement - pirate perfectionist would not unlock if fishing tasks were completed in a very specific order. Will unlock automatically for players who experienced this Gail's achievement unlocks no matter dialogue choices
A lot of smaller fixes in this update. A big thanks to everyone across the forums and Discord who helped report these. Without that info, none of these patches would exist.
Can no longer fast travel on local map when holding ruler, eraser or pins Crabb Island - map tools adjustment, pins were off by a few pixels The Tot4C map wasn't always unlocking in the journal treasure tab - Retroactively fixed. 'Factors of' changed to 'multiples of' Removed an invisible fish from the ship's hold. Fixed typo in dialogue text word: 'pitiful' Remy's Lott - map pins were not visible in one specific area. Bat dungeon - moved a rogue bat off-screen Accessiblity - Shattered Peak bell statues - added a visual indicator to show tone of each bell Removed ability to move sheep with the mouse during Cecil's herding puzzle Crabb Island journal map, moved a statue icon to be closer to it's in-game location Swamp dungeon - fixed bug if the door code was entered a second time Main menu - left a note detailing how to toggle fullscreen mode ("F11") Detective Bumsted will now acknowledge (in her own way) that you've solved the case Fixed controller issue where picking up the ruler would create an additional line if button was held Fixed journal entry not being added when collecting Cecil's map Fixed dialogue line at start of Act 3 to correctly acknowledge which parts had been collected so far Removed fishmaster's icon on the local map once entering Act 3 Fixed wind and water checkboxes not being unchecked at startup on main menu when they have been disabled Fixed Forest grove on Crabb Island not fading out if wind effect was disabled Fixed issue where wasn't being unlocked in journal treasure page if pieces were collected in a certain order Fixed mining on Phelmy Island causing softlock Fixed Gail's diary appearing when parked at certain mysterious islands... Local map, adjusted player's icon so that it's a few pixels more accurate Can now drop bombs on Phelmy Island... if you really want to.
Jake Grubb will now give a hint on his diaries in normal mode Minecart puzzle - adjusted timer to be more forgiving Remy's Lott - slight adjustment to distillery map icon keysmith achievement would not always unlock Remy's Lott - final Flo's Hunt token, made sensor for this more forgiving Fixed a rare bug where the player would get stuck looking out to sea on the ship increasing Drayton's sniffing ability could remove sniffing sensor Fixed softlock in skull dungeon if entering the same wheel code twice. Removed unneeded graphic in tutorial menu Blum's puzzle could be inadvertedly solved by spamming the 'esc' key Switch icons - should reflect reversed a/b now Made Cecil's step puzzle more forgiving Fixed bug where player could run outside of the bounds of a cutscene before it triggered after getting map off Cynthia If player skipped that cutscene, it will now trigger on reloading Crabb Island if story has not progressed further Fixed issue where after beating Big Catch tournament, bait was still being deducted Added a warning on new game that it will delete progress Disabled secret debug menu on title screen
Bron wasn't leaving island after cutscene Drayton will no longer level up during inappropiate moments Lost in translation - made this puzzle a bit easier enabled windowed mode Performance optimisation - holes weren't being cleaned up on fade out and were using a less than optimal method for calculating opacity. bug fix - Thieves' Guild map would not trigger if rotation wasn't precisely 0 degrees bug fix - Cid's anchor cutscene sometimes would not play correctly. bug fix - if Cid's anchor cutscene did not play correctly, it was also not saving the data entry that tells bush to be removed on start of level. game check - if Cid's anchor bug has been triggered, game will patch in manually the data entry. Fish hook showed wrong move Leeky Harbor infinite chest glitch
telescope bug hotfix
Patch 1 is live.
First, some users have reported an issue with save files. It appears that GOG's cloud sync feature might be conflicting with them. I would suggest turning off 'sync local saves with GOG Galaxy Cloud' in the options menu for Bilkins' Folly.
1.0.20 changes
The following maps have been adjusted to make them less confusing -> Cecil Tot4C, Cid Tot4C, Cynthia Tot4c, Cecil cask
Changed Drayton bark regularity when he's been left behind so that the frequency of barks decreases over time. Player's can now re-read Blum's tablet after it has been solved.
bug fixed - game would hang during fishing when auto-text forward was disabled bug fixed - when collecting the last piece of Tot4C, the map could disappear if collected in a certain order