Release Notes for Deep Diving Simulator
Adventure Pack Patch 1.19 (11 September 2019)
- fixed floating minerals in Dead Mines
- fixed a couple of texts not showing properly
- fixed a text showing that you need a pickaxe to obtain an item in the Adventure Pack (you start with all equipment tools)
- fixed a couple of items being out of reach for the player
- fixed colliders in Dead Mines, making swimming much easier
Update 1.14 (6 September 2019)
Update 1.09 (3 July 2019)
FIXES:
- New Game+ = made a small change in where the New Game+ option should appear in the main menu. Should be clearer now.
- FOV = the field of view has been tweaked a bit. Expect a small visual change.
Update 1.08 (14 June 2019)
FIXES:
- Achievement not unlocking = there was an issue that the achievements have not been unlocking when the player clearly completed the requirements. Should be all good now.
- Fish flocks = some fish in various locations were either not detectable by the scanner, or you couldn't heal them at all. Enjoy the detecting and healing process again.
- Touchpad = we've tweaked a couple of sensitivity issues.
- Miscellaneous = some small fixes that we've encountered, nothing too fancy.
Update 1.07 (7 June 2019)
FIXES:
- Audio Settings = those settings wouldn't save, now they should.
- Sunken Temple = one little fish was unable to be saved, now you should be able to detect and save this poor creature.
- Dissolvable Objects = now they shouldn't count as a cleaning interaction.
Update 1.06 (6 June 2019)
New bonus content added:
- the entire soundtrack composed by Adam Skorupa
- a set of breathtaking wallpapers featuring the game’s diving locations.
FIXES:
- Pirate's Nest = some contaminated creatures were unable to be found, now they should be "happily" roaming around the location.
- New Game = you guys have reported an issue when you want to start a New Game, should be good now.
Update 1.05 (5 June 2019)
Added:
- a new hidden area on Dragon's Den = we won't spoil anything, you have to find it for yourself!
- the option to disable predators (and other hazards) = we hear you! No more pesky predators on your exploration voyage! When you start a location, simply press ESC and the options will be there.
- a brand new Spectator Mode = simply put, no more worries about the oxygen level, flashlight running out, or taking any kinds of damage. You cannot pick up items in this mode though!
- ROV new screen information = speed meter, water temperature meter, an indicator of how many items are in the area to collect, also, ROV will now highlight items that you can pick up.
- Scanner = now it has the ability to maintain its highlighted creatures even through walls, wrecks, plants, and other things.
Fixes:
- Dragon's Den's = the gong will now sound properly.
- Misty Lagoon = sea urchins will now remain on the ground and we've fixed a fishing net not working properly.
- Pirate's Nest = some rock issues.
- first video skip = you should be able to skip the video now.
- minor optimization = the game should run a bit smoother now on some PCs.
- GUI = we've fixed some major and minor things in these languages: Chinese, Korean, Japanese.
Update 1.04 (31 May 2019)
Fixes:
- Frightful predators = the biggest change of the update! We've noticed and you have mentioned that predators (sharks, orcas) tend to be a little too aggressive which made them not challenging, but rather annoying. Now, shooting a predator with your Eco-Gun's single-charge mode (red light) will scare it off with just ONE shot. Oh, and the predator doesn't feel pain when hit by the blast... just wanted to be clear about this :)
- "flying" urchins = during your playthrough you may have encountered these sea creatures that decided to float around instead of being connected to the ground. They should be where they belong now
- AlienFX = a couple of small light adjustments
- soft shadows = also a couple of small adjustments, though you could expect a visual difference now
- Deep Forest = we've made some optimization work in Deep Forest, so expect a much higher framerate in that location
- improved optimization = pretty self-explanatory here, expect a higher framerate overall
- New Game Plus = we've removed the Eco-Gun and Scanner from the tutorial
Added:
- ROV - a small line has been added in its interface showing the tilt angle