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Release Notes for Brigand: Oaxaca

Version 17.5C

SOURCE:
-Fixed Launcher not saving plugin font type and size settings when launched (thanks to Hardwater).
-You can now set font size to giant2 to giant6 in the INI file if it's too small on your computer.

STORY FILES: (requires starting a new game)
-(CHINESE) Fixed bug with map names in main campaign and NIGHTMARE story files.


Version 17.5

Thank you to Ez Old Men Ch Localization Team for the Chinese translation of Brigand: Oaxaca and EVERY DLC. I'm releasing the translation early because it's completely done other than the final BATTLES map that was added recently, and I'll patch again when that is finished.

Also added a new "charset" command to the beginning of all the story files that changes language automatically, so you don't have to do it in the launcher anymore.

Fast travel like the Humvee and Rowboat now take one hour of game time, and the original X filetypes for 3D models have been re-included in the EXTRAS DLC for modders (but not all the alt textures).

In about 1 week I'll announce another mod contest.

GOG has changelogs now!

 

Complete list of changes:

 

SOURCE:

-Added new script command: "charset" (changes charset automatically for translated stories).

 

SCRIPTS:

-Included "charset" command in all translation scripts so you don't have to set it in launcher manually.

-Using the Humvee and rowboat now takes an hour (like normal travelling).

 

RESOURCES:

-(EXTRAS) Added Chinese script translations for all stories (thanks to EZ Old Men CH Localization Team).

-(EXTRAS) Included links to all mod contest submissions in EXTRAS Stuff folder.

-(EXTRAS) Re-included all the X object formats in EXTRAS DLC for modders.

-Updated Builder's Manual.

 

STORY FILES: (requires starting a new game)

-Added Chinese story translations for all stories (thanks to EZ Old Men CH Localization Team).