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Release Notes for War for the Overworld

Update 2.0.7f1 (6 June 2019)

Japanese Language Support

We’re pleased to announce that in Patch 2.0.7 we are adding Japanese as an officially supported language. Our Japanese fanbase has constantly amazed us with their dedication and diligence in delivering practically complete translations for the last few years. This inspired us in our creation of the Community Translation tools and updates to make this process as easy as possible for all our fans and now we finally close the circle.

We’ve worked from the solid base provided by the Japanese Community and with our translation partner we’ve rebuilt the translation and added the bells and whistles necessary to make the whole thing official.

Thank you to all our Japanese fans who have supported the game thus far, we hope that this release meets the high standards you have set for us.

Gameplay / Balance Changes
Units
Archon
Spirit Chamber
Spells
Shackle
Ember Rift
Map Editor
Mighty Script Importing
Updated Actions
Level / Campaign Changes
War for the Overworld
Visual Improvements
Crashes & Gamebreakers

Update v2.0.5 "Relentlessly Researched Ravines"

Graphics & Visual Changes

Audio Changes

Localisation & Community Translation

UI & UX Improvements

Miscellaneous Changes

Bug Fixes

Crashes & Showstoppers

Units

Defences

Rooms

UI, Localisation & UX

Levels & Campaigns

Graphics & Visuals


Patch 2.0.4 (08th August 2018)

Gameplay/Balance Changes
Units
Behemoth (Titan)
Eternal (Titan)
Visual Improvements
Audio Changes

Adjusted VO

Bug Fixes
Levels / Campaigns
Miscellaneous

Patch 2.0.3: "Effectively Explored Excavations" & 2.0.3f1 hotfix (17 July 2018)

Underlord AI Changes
Audio Changes
Localisation & UI
Bug Fixes
Crashes & Gamebreakers
Units
Constructs
Visual Fixes
Map Editor - Mighty Script
Map Editor - UI
Levels / Campaigns
Multiplayer
UI

Patch 2.0.2 "Sufficiently Surveyed Surfaces" (29 June 2018)

Gameplay / Balance Changes

Units

Augre

Spells

Volcanic Bridge

Underlord AI Changes

Level / Campaign Changes

The Under Games

Underlord Shale

Visual Improvements

Localisation & UI

European and Chinese localisations now in game for various text edits that were done for 2.0 and 2.0.1:

Miscellaneous Improvements

Bug Fixes

Crashes & Gamebreakers

Units

Defences

Visual Fixes

AI Fixes

Map Editor - General

Levels / Campaigns

Localisation

UI

Miscellaneous


Patch 2.0.1 (25 June 2018)

Mighty Script Becomes Mightier

Mighty Script has been a hugely ambitious undertaking and has already seen incredible use with hundreds of mappers already getting to grips with the new tools on the Workshop.

We've been taking feedback on Mighty Script from the community on what you'd like to see implemented and there's a handful of really cool features in the new patch as well as some improvements and optimisations to make existing scripts more powerful. Here's a quick summary:

With all of these improvements Mighty Script has undergone quite a few changes but fear not your previous maps should be completely compatible and rest assured now that Patch 2.0.1 is in your hands and Mighty Script even more expansive we're now looking to get those tutorials to you asap!

Skirmish Smack Chat

We've livened up Skirmish audio with speech from ALL the Underlord opponents! They will now taunt you and react to various events as the battle progresses. You'll hear Oberon gallantly face defeat as his health dwindles; Kasita celebrate her victory by welcoming you into her treasure trove; Korvek proclaim that he is greater than the sum of his parts!

Now Mira can tell you herself that you are nothing but an earthworm to be squashed beneath her metaphysical boot

We got all the original actors back to reprise their roles, and added over 400 new lines of speech! This also includes the trio of Underlords introduced in The Under Games – Shale, Lamash, and Volta!

We hope this feature adds an extra layer of character and charm; but if you do want to turn the voices off you can do so from the Sound Options.

AI Advancements

Stefan, our artificial intelligence wizard, made huge renovations to the Underlord AI for Patch 2.0. But he hasn't stopped there, and has continued to conjure and tinker with the goal of giving you the ultimate challenge. And judging by the feedback from our loyal Foundry tester imps, he may well have succeeded!

AI improvements include:

Patch 2.0: “Untold Depths” (20 April 2018)

Release Notes

Attention due to the impressive size of this patch we’ve yet to complete the full release notes. What follows are the highlights! Please check back in the future for more!

New Expansion: The Under Games

An all-new 7-level campaign

New Game Modes

King of the Underhill

Core Shards

Revamped AI

Personalities

The Map Editor

MightyScript

Bug Fixes

Aesthetic Improvements

Over 100 New Animations

Overhauled VFX

Overhauled Materials & Shaders

New & Updated Systems

Sacrifices

Moongates

Banshees

Mana

Veins of Evil

Work Experience

Remastered Campaign

Highlights

Level 1: Awakening

Level 2: Welcome to Kairos

Level 3: The Breach

Level 4: Shades of Grey

Level 5: The Rear Guard

Level 6: Behind Enemy Lines

Level 7: Heart Attack

Level 8: Desecration

Level 9: Belmorne’s Pass

Level 10: The Kenos

Level 11: Desperate Power

Level 12: Welcome to Kairos

Level 13: Equilibrium

Oberon’s Home Realm

Heart of Gold & My Pet Dungeon

New Aspects, Units & Shrines

Conduit

Moongate

Mana Vault

Shackle

Infernal Urn

Storm Vortex

Empowered Banshee

Reanimation

Thunderling

Alchemine

Sacrifice

Core Door

Nether Shrine

Mana Shrine / Incantation Shrine

Wizard

Rebalanced Systems

Dungeon Core

Defences

Research

Unit Vision

Updated Aspects, Units & Shrines

Workers

Arena

Barracks

Warding Totem

Wooden Door

Bone Chiller

Augrum Wall

Replacement Earth

Bombard

Armageddon

Haste

Hellfire

Transmutation

Garrison

Ember Rift / Ember Demon

Wormhole

Quick-Freeze

Gold Shrine

Portcullis

Midas Door

Glacial Door

Prophecy

Blood Money

Spirit Workers (Potion)

Succubus

Gnarling

Necromancer

Ghoul (Necromancer)

Disciple (Matriarch)

Augre

Behemoth

Colossus

Witch Doctor

Skarg

Oculus

Bafu

Shadow

Work-A-Lot Potion

Bombard

Archon

Gild

Sentinel

Frost Weaver

Inquisitor

Wraith (Uprising Ritual)

Restless Spirit (Vampire Pet)

Apocalypse (Crucible Lifeline)

Screecher (Crucible / My Pet Dungeon minion)

Shambler (Crucible / My Pet Dungeon minion)

Restless Spirit (Crucible / My Pet Dungeon minion)

Terror (Crucible / My Pet Dungeon minion)

Molten Skarg (Crucible / My Pet Dungeon minion)

Chilli Chunder (Crucible / My Pet Dungeon minion)


Patch 1.6.66f2 (6 December 2017)

Bug Fixes

Patch 1.6.66f1 (6 December 2017)

Our development imps have been hard at work for the past week addressing some issues you highlighted to us in the latest patch. As always we’ve looked to resolve any reports as efficiently and speedily as possible, and we’re always looking for more. Never ones to cease our constructive efforts though, there are a few minor improvements sprinkled on top of this hotfix too.

Gameplay
Visual Changes
Text Updates
Miscellaneous
Bug Fixes

Patch 1.6.66 (20 November 2017)

European Languages Return!

As announced in our previous post, and in today’s announcement, we’re proud to reveal that the discontinued European languages are now updated and back in the game, and we’ll be continuing their support into the future! We welcome your feedback! Updated previously deprecated European Languages to include all the game’s text updates since Patch 1.0.1:

Gameplay Changes
Units
Spirit
Spirit Worker
Constructs
Rituals
Assembly
AI Improvements
Mutator Changes
Performance Optimisations
Game Text Updates
Visual Changes
Miscellaneous
Bug Fixes
General
Gameplay
Levels
Visuals
Audio
Multiplayer
Text

Patch 1.6.5 (20 October 2017)

Gameplay Changes

General
Audio Changes
Visual Changes
Map Editor Changes
Level Changes
My Pet Dungeon
Miscellaneous Improvements
Bug Fixes
Crashes
SFX
Levels
Rooms
Units
Map Editor
Environment
Misc