Update 1.32 (19 December2019)
Features:
- New Battle Maps. Four new battle maps are available now.
- Improved graphics on the world map and battle map.
- Improved graphics for impact effects.
- Added Army difficulty indicator on the world map.
- Players can rearrange items in inventory now.
- Auto-sort function for player’s inventory can be turned on/off in the Store.
- New reactions added. When an AI takes hit, it will respond with new reaction movements, which allows players to clearly know the result.
- When selling items in a market place, players can turn on the auto-sort function, which allows faster trading.
Balancing:
- Increased exp, money and loot drops from fighting Looters and Mountain Bandits.
- Decreased difficulty for outlaw factions.
- Adjusted some soldiers’ armor and outfit.
Optimization:
- Customized trajectories for each bullet type, in order to improve graphics.
- Removed the option to attach a silencer to SV98M and Thompson.
- Adjusted the damage speed of bulletproof vests and helmets in the game. Now hitting by different weapons, the same armor will last differently.
- Trees, bushes, leaves and their shades now block AI soldier's sight more effectively than before. Players are now encouraged to unitize the terrain, therefore creating various battle plans, such as ambush, and supersizing counter-attack.
- Optimized the graphics of trees and stones in general in the battle maps.
- Optimized the graphics of trees and stones when taking hit in the battle maps.
Bug fixes:
-Soldiers sometimes stand under the battle map during the fight.
-Gambling sometimes doesn't give rewards and occasionally displays customized weapons.
- Black market generates no items after loading the game.
- Wrong world map army position after loading the game.
- AI armies stop spawning in new campaign mode.
- Duplicating item when equipping the soldier from Special Item Slot.
- Soldiers occasionally spawned under the ground, in the bandit camp map.
- Occasionally showing tutorial text when activating hint windows.
- Alpha Force fails to invade after players unified the land.
- Soldiers showing gun-holding gestures while not equipping guns, in the Party interface.
- Not showing vegetation on the World Map.
- Missing weapon or item while loading customized MOD.
Update 1.01 (09 October 2019)
- Bug Fix: Fix the bug that squads often wait several seconds to execute an order.
- Bug Fix: Enemy squads occasionally move to the corner of the map.
- Bug Fix: Attacked by enemy armies at the time of entering a village, the enemies will not show up and battle cannot be completed.
- Bug Fix: When selecting multiple squads will put multiple waypoints.
- Bug Fix: After capturing an enemy general, the same general will appear in a bar.
- Bug Fix: Reversed name of achievement.
- Disabled controllers to solve the spinning bug. (we will add options to turn it on in future patches)
- Reduced the health growth rate for most soldiers.
- Increased combat revenue.
- Added fire rate display for guns in the description window.
Update 1.0 (05 October 2019)
- Fix the problem that some computers can't run the game.
- Added confirmation dialog when abandoning the mission.
- Bug Fix: Cannot find tools anywhere.
- Bug Fix: Ammo disappears when switching to binocular or grenade.
- Bug Fix: Unable to exchange prisoners with companion generals.
- Optimized the follow-me command. Squads will respond to your call quicker.
- When soldier upgrades, their movement speed also increases.
- Optimized the friendly garrison AI when defending the city, they will defend more rather than wandering on the map.
- SR100 and HMG now use 11.43mm ammo.
- Optimized 3 city maps, 4 camp maps, 2 village maps.
- Added credit list.
Hotfix v0.951 (21 August 2019)
- Bug fix: Cities and villages have wrong urgently needed props from what bartenders say.
- Bug fix: Sometimes Convoys appear in city garrison.
- Bug fix: Changing WASD buttons for controlling Strategy Map don't work to the World Map as well.
- Bug fix: Can't use some new guns after you equip them.
- Bug fix: Squad moves to the side from the Deployment Zone after you deploy them.
- Bug fix: consistent Military Shirt and Jungle Shirt texture.
- Bug fix: Binocular sound effect.
- Bug fix: Hit-Marker shows when you are shooting dead bodies.
- Modify some props icons.
- Improved English and Russian localization.
Update 0.95 (20 August 2019)
All the new things were described in the video below:
https://youtu.be/1_mKrkkjXts
Test version bugs which are fixed:
- disappearing prisoners
- disappearing unassigned units
Also adjusted prices for some weapons and balance of some units.
12 April 2019
The full changelog can be viewed at:
http://forum.freeman-game.com/forum/8-development-changelog/