1.0.2.0 (2025-04-10)
Fellow Hogardians!
We’ve just pushed a fresh hotfix to smooth out a few bumps.
Here’s a quick look at what’s been updated:
Fixes & Tweaks
- Resolved an issue where falling pieces weren’t dealing damage correctly — gravity hurts again!
- The final campaign pop-up now appears when it should (no more silent victories).
- Added an option to hide version numbers from the UI for a cleaner look.
- You can now set any screen resolution you want — enjoy the freedom to play your way!
- Added missing dialogue line for outpost destruction in 4-0 (spoiler alert).
- Survival enemy markers now appear when 50 enemies remain.
- Players can no longer destroy the outpost in 2-0 without triggering failure.
- Temporary fix for final level wave markers; permanent solution coming soon.
- Resolved LOD misapplication issues.
- Corrected missing scenario descriptions.
- Fixed bug preventing selection of specific building pieces.
- Disabled difficulty selection for survival maps created in the editor.
- Brightness settings screen now behaves as intended.
- Survival booster reward screen now closes correctly post-selection.
- Fixed issue with multiple unit deployment on the same spot.
- Resolved Mistlight piece becoming unavailable after reloading.
- Updated localization to improve translations across several languages.
Let us know what you think, and if you run into anything odd, drop us a note on our [Discord]https://discord.com/invite/BFWrAfxd2H!
See you in Hogar!
Digital Sun's Herald