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Release Notes for Blood: Refreshed Supply

Patch 3.1.2

Version 3.1.2 of Blood: Refreshed Supply is now live, bringing several adjustments to levels, gameplay, multiplayer, and bug fixes. 

General Multiplayer Adjustments/Bug Fixes: 

Fixed incorrect killer name showing in killfeed under some circumstances.

Fixed changing team causing visual desync.

Added “/jointeam red” and “/jointeam blue” chat commands.

(PC) Added cvar “g_boldTeamColors” for using more saturated palettes in “Team” mode.

(PC) Added cvar “sv_flagsEnabled” for changing if flags spawn in “Team” mode. 

(Switch 1+2) Fixed a bug where it was possible to start a splitscreen session with fewer than the required number of controllers connected.

(Switch 1+2) Fixed being able to use the joy-cons while attached to the console in splitscreen sessions.

Level-Specific Adjustments/Bug Fixes:

Across multiple maps: Negligible wind values (speed=1) added to sectors where players are meant to move in step with sprites or fall when sprite platforms are removed.

DWE1M1: Dead of Winter

Adjusted background trees/sectors so sprites aren’t cut off by walls.

DWE2M1: Armada

Liquid hazard sectors have added sprites to match DWE1M2.

DWE2M2: Out to Launch

Liquid hazard sectors have added sprites to match DWE1M2.

DWE3M3: Shadehaven

Gib FX for encounter near Fire Key tied to enemy position instead of player

DWE4M5: Beyond the Pale

Flamewind effect heightened at Gargoyle area.

DWE4M9: Impure Imagination

Sectors blocking off the Manager’s Office adjusted. 

DWE4M7: Serving Mankind

Adjustments to event trigger timing.

DWE4M11: Meltdown

Safety-teleporter for multiplayer respawns disabled for single player mode.

 

PC Modding Changes: 

Added “blood_script_exportbindings” command to dump all functions/properties Kex Engine exposes to AngelScript.

Added chat commands, which can be parsed by AngelScript on the server via “OnClientCommand”.

Added bidirectional AngelScript commands which can be sent via “SendCommandToClient” and “SendCommandToServer”, parsed via “OnClientCommand” and “OnServerCommand”.

Added “OnPlayerJoined” and “OnPlayerLeft” entrypoints for AngelScript.

Automatically network messages added via bloodPlayer.AddMessage.


Patch 3.0

Version 3.0 of Blood: Refreshed Supply is now live. This now includes the new Death Wish campaign available free for all players and a number of fixes and adjustments. 

Thank you again to everyone for providing feedback and bug reports, we will continue to work to address these issues as quickly as possible.


The Death Wish scenario is now available. Players can access this campaign through New Game > Manage Addons in the menu.

Never before seen prototype versions of the game are available to explore in the MS-DOS collection.

 

General Gameplay Adjustments/Bug Fixes:


General Multiplayer Adjustments/Bug Fixes: 

Level-Specific Adjustments/Bug Fixes: 

Blood Base Game 

E1M1: Cradle to Grave


 E1M3: Phantom Express

 

E1M4: Dark Carnival

 

E1M5: Hallowed Grounds

 

E2M1: Shipwrecked

 

E2M4: The Overlooked Hotel

 

E2M5: The Haunting


 E2M6: The Cold Rush

 

E2M7: Bowels of the Earth

 

E3M1: Ghost Town


 E3M2: The Siege


 E3M3: Raw Sewage

 

E3M5: Spare Parts

 

E3M6: Monster Bait

 

E3M8: Catacombs

 

E4M1: Butchery Loves Company

 

E4M2: Breeding Grounds

 

E4M3: Charnel House

 

E4M4: Crystal Lake

 

E6M1: Welcome to Your Life

 

E6M3: Public Storage

 

E6M4: Aqueducts


 E6M5: The Ruined Temple

 

E6M7: The Dungeon

 

E6M8: Beauty and the Beast


Cryptic Passage

CP02: Old Opera House

 

CP04: Lost Monastery

 

CP06: Graveyard

 

CP07: Mountain Pass


 CP08: Abysmal Mine


 CP09: Castle

 

CPSL: Boggy Creek


 Marrow

MRW02: Illicit Methods

 

MRW03: Passing Through


 

MRW04: Treated Sewage

 

MRW05: Only House on the Left

 

MRW06: Lateral Descent

 

MRW07: Murder on the Deliriant Express

 

MRW09: Allograft


 MRW2M1: Ashes To Blood


 MRW2M3: Phlebotomy Hotel


 MRW2M4: Midnight Showing

 

MRW2M6: Unsacred Heart


 MRW2M8: Unhallowed Grounds


  MRW2M14: Going Home Again


Patch 2.3


Patch 2.2