Release Notes for Blazing Beaks
Update 1.3.0.5 (18 March 2021)
New
Changes
- Removed "No weapons in the shop" passive ability for Enigma character.
- Playing on EASY difficulty Ravel enemy will charge towards player slower compared to NORMAL difficulty.
- Playing Goosebumps challenge in co-op Pocket Ghosts for that challenge will move slower.
- Removed Black Matter, Surprise and Paranoia artifacts from Collector challenge.
- Defeated bosses in Collector challenge will drop an item instead of artifact.
- If Enigma character will carry artifacts with 3 or more risk value will increase a chance to get better weapons.
- Edited "Odd Egg" artifact name in Russian translation.
- Changed Razor Blade artifact visual representation and name into Larva's Tusk. Artifact affect remains the same.
- Edited Helmet item description.
- Added a limit of how much projectiles speed can be reduced in total when stacking a lot of Coal artifacts.
- Projectiles now will be destroyed soon after final boss health is depleted.
- Also projectiles now will be destroyed soon after the last shot in final boss fight.
- Bouncing projectiles in final boss fight will have a short range when shooting the last shot despite of items and artifacts affects.
- Removed Poisoned Spearhead, Infected Bandages, Nettle, Grappling Hook, Bogy Bone, Ice Cube, Dead Slug and Crutch artifacts from artifacts pool in "Collector" challenge.
- Increased hearts drop possibility for Easy difficulty runs.
- Fuser ability will not be dropped anymore in "The Hard Way" challenge.
- Players will not be able to take damage using Nails ability in final moments of final boss fight.
- Corrected English descriptions for few items.
- Made improvements for explosive Puffus corpses so that it wouldn't obstruct the doors anymore.
- Corrected Japanese translation for Guts artifact description.
- Turned the volume down for Thistle weapon projectiles.
- Fuser ability won't be dropped in Collector challenge anymore.
- Corrected some texts in Polish translation.
Bug fixes
- Fixed a bug where in some occasions players could lose HP after entering the door.
- Fixed a bug where in rare occasions Plasma Gun projectiles never disappeared if bounced in small space.
- Fixed a bug when trading artifacts additional hearts were not dropped for Penguin after it was revived in the shop.
- Fixed a bug where it was impossible to end the game without looping if player had Thistle weapon.
- Fixed a bug where Ice Cube artifact went into affect for both players regardless of who picked it up.
- Fixed a bug where Ice Cube artifact didn't let revice co-op player in second or later shop visits.
- Fixed a bug where picking up too many items caused a door icon to appear instead of the actual item icon in the pause screen.
- Fixed a bug where it was possible to kill yourself when stacked Bait artifacts went into affect.
- Fixed a bug where you could trigger Feather ability and slide even without using movement stick on gamepad.
- Fixed a bug where in specific situations the game froze on level loading screen.
Update 1.2.0.3 (2 July 2020)
New
- Added 10 new weapons.
- Added 5 new active abilities.
- Added 1 new artifact.
- Added D-pad controls in main menu.
Changes
- Corrected German translations for 2 active abilities unlock descriptions.
- Made changes to projectiles for Razor Gun and Crag that caused rapid bouncing back and forth if the the distance between the wall and boss was very small.
- Made optimizations in situations with high number of explosions.
Bug fixes
- Fixed a bug where the game froze if explosion triggered ghost statue in Graveyard and that statue was completely surrounded by bushes.
- Fixed a bug where in very rare occasions some parts of the level were unreachable.
- Fixed a bug where in some cases the same amount of levels per area was generated for the next runs.
- Fixed a bug where in some occasions Ice Stick weapon couldn't be unlocked even if unlock condition was met.
- Fixed a bug where using Absorber ability wouldn't collect all hearts needed.
- Fixed a bug where sometimes weapon stats were not shown correctly in pause window.
- Fixed a bug where Foofoo was duplicated outside the level bounds if Splitter artifact went into affect.
- Fixed a bug where in some occasions ghost statue eyes animation stopped playing.
- Fixed a bug when controls were duplicated if wireless controller shut down on inactivity or depleted battery by itself.
- Fixed a bug where triggered Iron Wings ability was still active if player picked up a new ability while shooting.
- Fixed a bug where pressing revive button more than once while reviving co-op player reduced HP repeatedly.
- Fixed a bug where in rare occasions HP was not affected in the new level if HP changed while player was going through the door.
- Fixed a bug where door could open if Penguin duplicated the last enemy.
- Fixed a bug where in some occasions final boss was dealing touch damage to a player even without touching it in "Best Friend Grim Reaper" challenge or if player had Death artifact in possession.
- Fixed a bug where in co-op mode dead player could be revived with Basket item and couldn't do anything in the next level.
- Fixed a bug where Egg character could pick up hearts if Basket item was in possession.
- Updated Russian language where some mistakes were fixed.
Update 1.1.0.10 (15 January 2020)
- For new players the default game language will be set according to OS language.
- Players now can view Daily Run leaderboard at any time if they already played it by pressing on the the Daily Run countdown timer in menu.
- Updated Polish language, and some bugs were fixed.
- UI optimization, languages update.
Update 1.0.1.0 (9 September 2019)
- Fixed the issue of players' info display on leaderboards
- Fixed the crash after achievements completed
- Optimized UI