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Release Notes for Knights of the Chalice 2

Knights of the Chalice 2 Version 1.43 - July 27th, 2022

Hi everyone! All hail KotC 2 version 1.43! It includes the upgrade of the Rogue and Monk character classes. There's a new feat for Dwarves and another for Barbarians. This update also brings a number of bug fixes.

The new version may have new bugs, so if you find any, please drop me a line at enquiries@heroicfantasygames.com so that I can fix the game quickly. Thank you!!

I'll post a new update on the Kickstarter page of KotC 2 shortly.

Here's the list of changes in version 1.43:

Rogue upgrade: during character creation, you must now choose between Assassin, Fencer, Ninja and Swashbuckler. Each Rogue variant has cool benefits. Please read the in-game help for details. The Swashbuckler does not have any spell slots and it has its own class chart, so be sure to check out the help to see what benefits it gets and what feats it has access to. Monk upgrade: during character creation, you must now choose between Way of the Candle, Way of the Heavens, Way of the Oasis, Way of the Pillar, and Way of the Seer. Each Monk variant has cool benefits, so again please see the in-game help for details. All the Rogues and Monks in Augury of Chaos and the Tutorial Adventure have been upgraded. However, I haven't upgraded the pre-created characters in the Character Roster yet, because I don't want to overwrite the player's file. I'll look into that soon. Added the feat 'Dwarven Armour Training' for Dwarves. With this feat, you do not receive any penalty to Speed when wearing Medium or Heavy Armour. If you are a Samurai or you have the feat Divine Armour of the Champion, and you're wearing armour, you gain a bonus of +1 to your Armour Class, instead. Added a new feat for the Barbarian: Stilled Spirit Animals. With that feat, your spirit animals are stilled and silenced automatically, and you can activate them even when using a Heavy Shield or Tower Shield. Fixed AI issues with Energy Shield, Mass Energy Shield, and summon elemental spells. Also, enemies won't use Blinding Strike on someone who's blinded, or Stunning Fist on someone who's stunned. Also tweaked the AI for Break Enchantment / Greater Break Enchantment. Fixed a bug with the Rogue losing the 'Improved Sneak Attack' ability when the sneak attack damage gets updated on level up. Obtained at level 4, Improved Sneak Attack allows the rogue's sneak attack to work when the enemy is Nauseated, Cursed, Confused, Slowed or Prone. Fixed bugs with the Fighter's feat Precise Swing. Also clarified the meaning of 'light concealment' in the Precise Swing help entry. Fixed a bug with the Monk getting concealment from the Empty Body ability even when holding a shield or wearing armour. Fixed several errors in the in-game help system. Also added the help entries associated with each Rogue and Monk specialisation option, as well as extra information in the help entries about the Barbarian, Rogue, Monk, the feat Cleave, the feat Whirlwind Attack, controls out of combat, and the 'Alarmed' condition. Added some code to accelerate gameplay in combat and elsewhere. Thank You For Your Support, Valiant Knights And Wise Mages of the Realm! Have Fun!! ^_^


Knights of the Chalice 2 Version 1.40 - June 16th, 2022

Hi all! Here is version 1.40 of KotC 2. It's a small update. Here's the list of changes:

Thank You, Stalwart Knights And Puissant Wizards! Take care! ^_^


Knights of the Chalice 2 Version 1.39 - June 10th, 2022

Hello everyone! KotC 2 version 1.39 has landed. Here is the list of changes:

Thank You For Your Support, Brave Heroes Of The Realm!! Enjoy! :-)


Knights of the Chalice 2 Version 1.38 - June 3rd, 2022


Knights of the Chalice 2 Version 1.37 - May 27th, 2022

Hello everyone! KotC 2 version 1.37 is here.

Aside from bug fixes, there are three main new features: a new single-panel dialogue interface (which you can turn off in the game options if you prefer the older one), new buttons in the cryptography screen , and a new checkbox in the weapon/armour enchantment interface allowing you to leave the name of the item (e.g. +2 Excalibur) unchanged.

In addition, it's now easier to take advantage of the Wade In + Mobility feat combination as you can just click on enemies. You no longer have to use the combat-actions menu to alternate between attacks and movement.

Please scroll down and skip the list of changes if you'd like to read about planned new sprites and the other things I've been planning for KotC 2.

List of changes in version 1.37

Knights of the Chalice 2 Version 1.36 - May 15th, 2022

Hello everyone! Here's a big update for KotC 2. It's mainly a bug-fixing update, but there are new features too.

The new features include a tooltip informing you about the number of possible targets in range whenever you mouse over a spell icon, and a new shortcut key (Left Shift) to buy five items from any NPC in one go.

In the Module Editor, you can now create party-defeated scripts for any encounter where the story continues after the player is defeated in combat. This can be used when the party is split (see the duel with Jorad for instance) or for any scenario where the party members are captured rather than killed at the end of the fight.

Here is the complete list of changes in version 1.36:

Thank You, Valiant Knights And Wise Wizards of the Realm! Enjoy! :-)


Knights of the Chalice Version 1.35 - April 30th, 2022

Hi everyone! Here's a small update mainly intended to fix a couple of issues introduced in version 1.34.

Thank You For Your Support, Loyal Knights! Best regards :-)


Knights of the Chalice 2 Version 1.34 - April 30th 2022

Hi everyone! Here's a small update mainly intended to fix a couple of issues introduced in version 1.34.

Thank You For Your Support, Loyal Knights! Best regards :-)


Knights of the Chalice 2 Version 1.34 - April 24th 2022

Hello everyone! This is another important update for KotC 2. Here is the complete list of changes in version 1.34:

Please feel free to email me at enquiries@heroicfantasygames.com if you find any crashes or freezes in version 1.34, or if you have any feedback or suggestions. A saved game may be very helpful as part of a bug report. Thank you!

Alternatively, please feel free to post in the HeroicFantasyGames.com forums.

Thank You So Much For Your Support, Valiant Heroes of the Realm! Enjoy! ^_^


Knights of the Chalice 2 Version 1.33 - April 23th 2022


Knights of the Chalice 2 Version 1.32 - April 13th 2022


Knights of the Chalice 2 Version 1.30 - April 2nd 2022

Thank you, Loyal Knights of the Realm! Rejoice!