Release Notes for Omensight
Patch 1.04 a.k.a. The Definitive Edition (16 October 2018)
- This update adds much-requested post-ending content and a whole new conclusion to the story.
IMPROVEMENTS
Post-ending content:
- Added a not-bleak conclusion.
- Added ability to visit loops of previous acts.
General:
- Added option to return to the Tree of Life in the pause menu.
- Enemies no longer attack from off-screen.
- Hor+ for 21:9 resolutions.
- Level streaming improvements.
- Visual assets optimization.
BUG FIXES
- Fixed progression blockers in the encounters on the Fury.
- Fixed Temple boss fight in Act 2.
- Fixed explosive barrel explosion timer not slowed down by Delay of Fate.
- Fixed Delay of Fate triggering twice.
- Fixed companions not always performing a co-op kill.
- Fixed hitting an NPC with a Phantom Blast during a decision moment didn’t count as a choice.
- Fixed final boss attack not damaging the player.
- Fixed final boss disappearing when using a Lethal Flurry
- Fixed localization issues.
- Fixed controller rumble not stopping when hitting a barrel to end a boss fight
- Fixed Energy Orb turning forever around Harbinger.
- Fixed Energy level 1 Orb not visible with Sword Upgrade level 5
and much more!
Patch 1.03 (28 June 2018)
IMPROVEMENTS
- Revamped platforming sections
- Split combat and investigation difficulty settings
- Integrated difficulty settings choice in-game
- Improved tutorials on how to use player abilities
- Tweaked enemies to not attack from off-screen
- Lowered requirement for Opportunist achievement
- Added 21:9 resolutions support
- Added option to hide HUD when the game is paused (photo mode)
BUG FIXES
- Fixed crash when exiting the game
- Fixed game freezing when near the Draga statue in the Tree of Life
- Fixed progression blocker during the Fury section
- Fixed issues with companions not returning for boost jump
- Fixed issues with banter lines interrupting narrative lines
- Fixed issues with dynamic objects going through walls
- Fixed issues in final boss fight
Patch 1.02 (14 June 2018)
- Special thanks to Discord user Łukasz "lroznicki" for extraordinary bug-hunting assistance!
MAJOR
- Many localization fixes for all languages!
- Fixed cases of infinite loading screens
- Fixed Completionist trophy (automatically awarded on title screen if you should already have it)
- WASD controls are now an option for keyboard users! Enable them in Settings->Controls->Preset 3
- Language override selection UI added
MINOR
- Fixed a bunch of minor collision and cinematic issues!
- Phantom Grasp targeting could sometimes misfire
- Lethal Flurry could sometimes not kill as many enemies as it should
- Phantom Blast could be triggered accidentally
- Dodging to cancel a Phantom Blast wouldn't refund your energy
- Rodentians performing a tandem attack weren't showing their invulnerable feedback
- Using Yarbog's Fire after Draga has killed -REDACTED- could get you stuck
- Ludomir won't help you open a particular door in the Imperial Prison
- Companions would very rarely fall behind while making a coop jump
- Fixed a chest that would never pay out
- Some textures were visibly being streamed in
- If a voice line interrupted another voice line, sometimes the subtitle wouldn't display properly
- Some decal materials would display as solid colors
- Fixed a rare UI input issue in some tutorial popups
- Unknown Memories are now color-coded