Removed ability to open debug menu
Feedback for platform not deforming (if deformation attempted with nearby platform) now pushes Squish away, stopping Squish getting stuck in walls.
Squish now gets thrown out from underneath portals when loading into an area.
Changed order of totems indicators on World 2 tree to be clearer on position of totems in world 2
Rare corrupted save files occurrences now result in text indicator and not showing black screen
Localisation for corrupted save file text indicator
Intro scene reloads correctly if you enter intro scene tree and leave it without collecting essence.
Reinstated small cooldown for dashing when thrown out of platform
Fixed flying laser from clipping into wall in ending area.
In World 2, made the vertical velocity of being thrown sideways out of platforms occur more reliably
Puzzle tweaks/workarounds fixed (specific puzzles list below)
Format: (level - puzzle)
World 1:
1-6
4-5
4-5
World 2:
2-5
5-1
5-3
6-1
World 3
1-5
3-1
3-3
3-5
5-2