Update 1.1 (08 March 2021)
- Fixed main menu clicks causing player to attack
- Explosion damage has been halved for the demo
- Fixed Hacker throw rotation offset for Proximity Mines
- Fixed issues with loading into an elevator
- Fix for sound on Mobile Laser treads sometimes getting stuck being heard when the Mobile Laser has been destroyed
- EMP Grenade damage fixed
- New attack and improvements to the Mobile Laser
- Physics altered to make some items, including Grenades, less bouncy
- Fixed Cyborg Mantis height so it can fit through certain doors now
- Fixed Broken mix references in main game component
- Destroyable panels are now affected by EMP grenades
- Fixed swapping weapons at the same time as using a power station would prevent the 'use' montage from playing and leave the player permanently unequipped
- Improvements and bug fixes to Saving and Loading
- Under-the-hood changes to Repulsor Lifts
- Explosives can now destroy vending machine screens
- Fixed 1994 mutants falling through the floor
- Simple collision put on the Coins
- End Game Screen issues fixed
- Proximity Mines will no longer hover on Force Bridges and doors when their states are altered
- Sizes of Human Skulls are no longer tiny
- Fixed typos in several places
- Other small minor issues fixed
Update (27 May 2020)
[WINDOWS] - Alpha version released
Update (19 July 2016)
- added the Linux version of the System Shock Demo.
Patch #1 (11 July 2016)
New Things
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Texture filtering has been applied. The textures around the station will appear smoother and less pixelated. Let us know what you think about this change as we would like your feedback on it.
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Visual effects have been improved and as well the addition of explosion visual and sound effects.
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Fragmentation grenades can now be thrown by the player. Right-click on the grenade from your inventory to throw or assign it to the hotbar and throw with the press of 1, 2, 3 or 4 on the keyboard.
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“Staminup” patches, “BeserkBooster” patches, and Battery packs can now be used by the player by right-clicking on them in the inventory.
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New melee attacks animations have been added. The Hacker will recoil when hitting a surface with the pipe.
Fixes
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Reduced the swing delay of the pipe.
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Shortened pickup animations.
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Music alterations applied to the backing music around the station.
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Fixed a bug with game settings causing controls to lock when reloading the game.
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Item descriptions have been improved for the items around the demo.
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Various performance improvements.