1.02.04 RELEASE (2025-10-21)
This is a minor patch.
Patch notes:
1.02.03 RELEASE (2025-07-19)
This patch includes a small assortment of new features and improvements.
Patch notes:
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Added a new small room in the Celestial Observatory to introduce breakable rocks earlier, though you won't be able to break them until you return with the Boost ability.
- Added a new hat accessory to collect in this room.
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Added a new tutorial in the first room of the Overgrown Bastion to illustrate the concept of cradling the ball for better shot control.
- Reduced the speed and range of the moving section in this room to make the shot upward slightly easier.
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Added an option to toggle Vertical Display Support for virtual pinball cabinets.
- When enabled, the game camera will try to frame the action better for vertical orientation.
- When disabled, the game camera will try to frame the action better for horizontal orientation.
- When set to Auto (this is the default), the game will automatically decide which behaviour to use based on the aspect ratio of the display.
- This option replaces the experimental --vertical-display launch option previously added in version 1.01.01.
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Added an option to enable a Speedrun Timer at the top-left showing the elapsed game time.
- The final game time is also displayed at the end of the credits after you finish the game.
- Please note that this will only work on new games started after this patch since the game time wasn't tracked previously!
- The game time is stored when you save your game so you can exit, return later, and pick up with your previous time.
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Increased the duration of the Boost ability to make long shots easier.
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Improved camera framing in a few awkward spots.
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Fixed an issue where an enemy can respawn directly on top of the ball and push it out of bounds.
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Other miscellaneous bits of polish.
1.02.02 RELEASE (2025-05-23)
This update adds a New Game+ mode to Pinball Spire, along with some tweaks to support this mode, and a few other fixes and improvements.
Patch notes:
- Added a New Game+ mode. This allows you to start a new game and carry over all unlocked abilities, player level, XP, and collected Gems from the previous save file.
- New Game+ is unlocked after completing the game.
- Collected Gems are now replaced with XP Dots which award XP on contact.
- Added more decorative elements to the end-game rooms.
- Added a bit of new geometry to the boss room.
- Added new effects to the final cutscene.
- Added a button on the main menu to get the Pinball Spire soundtrack.
- Added an option to disable the Focus ability completely, which should help you avoid accidental Focus use when going for the Zen-Like achievement.
- Fixed inconsistent behaviour on speed boosters.
- Fixed some physics issues with shielded enemies.
- Fixed hit effect on breakable rocks that require multiple hits.
- Fixed potential physics issue on entry to the final room.
- Improved SFX playback logic in cases where a whole bunch of sounds are playing at once.
- Minor graphical performance improvements.
1.02.01 (2025-04-09)
This is a small patch focused on improving mouse controls.
Patch notes:
- Improved the movement of the Scouter cursor when using a mouse. The in-game cursor now follows the system cursor so it will feel much more responsive.
- Removed the "Mouse Sensitivity (Scouter)" setting from the Options menu since it's no longer needed.
- Confined the mouse cursor within the game window while playing to avoid accidental clicks outside the game. The cursor is not confined in menus.
- Improved the screen scrolling behaviour when using a mouse in Scouter mode.
- Fixed an issue introduced in 1.02.00 with sluggish zooming when using the mouse wheel.
- Fixed a couple of minor visual glitches.
1.02.00 (2025-04-01)
This patch is a major performance overhaul of the entire game. Pinball Spire will now run even better on the Steam Deck and low end hardware!
Patch notes:
- Improved frame rate throughout the game.
- Smoother camera zoom in/out.